I am slowly starting to move on it. Scan and tell me what is wrong.
Possible problems:
1) Don't know if you allow the Cobra strike variant monk, you can find the link in there
2) The shou disciple stacks with monk levels for the purposes of flurry: in my interpretation, than means that they get greater flurry too
3) The weapon is intelligent, with maximized scores and more powers, in order to get the price higher than 5kk gp.
Monk 7(cobra style)/ Shou Disciple 5/ Fighter 4/ Swashbuckler 4/Iaijutsu Master 10
[sblock=feat tree]
1)
[Imp. unarmed strike],
[Dodge], Weapon focus(unarmed strike), Improved initiative, [Flurry of blows]
2)
[Mobility], [Evasion]
3) Quick Draw, [still mind]
4) [Ki strike(magic)]
5) [Purity of body]
6)
[Spring Attack], Exotic Weapon proficiency (Katana), [Dodge bonus +1], [Slow fall 30ft]
7)
8)
9) Weapon Focus (Katana),
[Power attack]
10)
11)
[Expertise], [Greater Flurry]
12) Imp. Critical (Katana) [dodge bonus +4], [Martial Flurry(any weapon)]
13)
[Cleave]
14)
[Elusive Target]
15) Improved Bull Rush
16)
[Shock Trooper]
17)
[Weapon Finesse]
18) Improved cleave
19)
20)
21) Superior Initiative,
[Weapon Finesse (Katana)], [Canny Defence]
22) [Lightning blade]
23)
24) Devastating Critical,
[Improved Combat Expertise]
25) [Strike from the Void]
26)
27) Overwhelming Critical
28) [One strike, two cuts]
29)
[?]
30) Dire Charge, [Strike with no thought]
Normal, plain feat.
Monk bonus feat (cobra stricobra strike style
Shou disciple (Unapproachable east 33) bonus feat
Fighter bonus feat
Swashbuckler (Complete Warrior 11) bonus feat
Iaijutsu master (Oriental Adventures 41) bonus feat
[Special ability from the class on that level]
Stats:
Code:
Ability Base Levels Inherent Enhancemente Total
Str 9 +5 + 6 = 20 (+ 5)
Dex 18 +7 +5 +12 = 42 (+16)
Con 15 +5 + 6 = 26 (+ 8)
Int 17 +5 + 6 = 28 (+ 9)
Wis 13 +5 + 6 = 24 (+ 7)
Cha 18 +5 +12 = 35 (+12)
Equipment
[sblock=The Sword Eternity, 5.095.500 gp]
Eternity is imbued by the true essence of a dying god, a wind elemental prince and the primordial elves. Its purposes are unknow, but it seems to protect and fill with power the direct blood relatives of the primordial elves' royal bloodline.
Special purpose: (50.000gp)
Let someone wield it as long as he carries sufficient amount of the primordial elves power, and defend him and his sons. The purpose of Eternity will be accomplished when one of the Wielders manages to defeat the Defenders of Time, so that the Primordial Le'shays will be able to restore their absolute empire
+10 Keen Speed Defending Katana (4.500.000 gp)
Intelligent Weapon:
Int 36 (+13)
Wis 36 (+13)
Cha 24 (+7)
(13200gp)
Alignament: True Neutral
Communication: Speech and telepathy (8000gp)
Primary powers (24000gp)
1) Free use of uncanny dodge as a 5th level barbarian
2) Wielder does not need to sleep
3) Wielder does not need to breathe
4) Wielder can see invisibility at will
Extraordinary powers (100.000gp)
1) True seeing at will
2) Passwall at will
3) Clairaudience/clairvoyance 3/day, 1 minute per use
4) Globe of Invulnerability, 1/day
Awesome powers (400.000gp)
1) Dominate monster 1/day
2) Gate 1/day
3) Prismatic sphere 1/day
4) Teleport without error 2/day
[/sblock]
Gloves of Epic Dexterity +12, 1.440.000 gp
Mantle of Epic Charisma +12, 1.440.000 gp
Belt of Magnificence +6, 200.000gp
6 manuals +5, 783.000 gp
Adamantine Buckler +1, Soulfire and Heavy Fortification, 101.152gp
Ring of Deviation +5, 50.000gp
Amulet of Natural armor +5, 25.000gp
Bracelets of Armor +8, 64.000gp
something else....
Full Attack, martial flurry.
+47/+47/+47/+47/+42/+37/+32
17(bab)+10(weapon)+16(dexterity)+5(epic bonus)+1(buckler)= +47
AC: 64 = 10+16(dex)+7(wisdom)+9(intelligence)+4(dodge feat)+8(armor)+5(natural armor)+5(deviation)