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Epic D&D 3.5: The Eye of Profane Truth [full]
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<blockquote data-quote="Lord_Raven88" data-source="post: 2892045" data-attributes="member: 31975"><p>Well below is my almost completed character, all I have to do is spend a little more gold.</p><p></p><p>Character Sheet</p><p>[sblock][CODE][B]Name:[/B] Durkon</p><p>[B]Class:[/B] Fighter 8 / Occult Slayer 5 / War Hulk 10</p><p>[B]XP:[/B]</p><p>[B]Race:[/B] Yak Folk</p><p>[B]Size:[/B] Large</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] NE</p><p>[B]Deity:[/B] Perfect</p><p>[B]Speed:[/B] 30'(60' Boots of Swiftness)</p><p></p><p>[B]Str:[/B] 66 +28 (16p, +8 Racial, +5 Inherent, +7 Level, +20 PrC, +8 Enhancement) </p><p>[B]Dex:[/B] 22 +6 (04p, +0 Racial, +4 Inherent, +6 Enhancement) </p><p>[B]Con:[/B] 34 +12 (13p, +4 Racial, +5 Inherent, +8 Enhancement) </p><p>[B]Int:[/B] 22 +6 (05p, +4 Racial, +5 Inherent) </p><p>[B]Wis:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) </p><p>[B]Cha:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +10 +0 +5 -1 +11 +X 34</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 30</p><p></p><p>[B]Init:[/B] +10</p><p>[B]HP:[/B] 563 (10d8[64] +8d10[64] +10d12[90] +336 Con +9 Toughness)</p><p></p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 9 +12 +10 +31</p><p>[B]Ref:[/B] 10 +6 +10 +26</p><p>[B]Will:[/B] 10 +4 +10 +24</p><p></p><p>[B]BAB:[/B] +23/+16/+10/+4 (+18 BAB +5 Epic)</p><p>[B]Grapple:[/B] +55</p><p></p><p>[B]Weapon[/B]</p><p>+5 Greatsword +58 (+18 BAB +5 Epic +28 Str +5 Enchant +1WF +1 Comp) 3d6+49(+42 Str +5 Enchant +2WS) 18-20x2 </p><p>+5 Greatsword +40 (as above except -18 BAB) 3d6+85[103](as above except +36[+54 Leap Attack] Power Attack) 18-20x2 (Full Power Attack[Leap Attack])</p><p>+1 Boulder +52 (+18 BAB +5 Epic +28 Str +1 Enchant) 2d8+29(+28 Str +1 Enchant) 20x2</p><p></p><p></p><p>[B]Languages:[/B] Common, </p><p></p><p>[B]Abilities:[/B] </p><p>Yak Folk[list]</p><p>[*]+8 Str, +4 Con, Int , Wis & Cha</p><p>[*]Monstrous Humanoid Type</p><p>[*]Monstrous Hit Dice: +5 BAB, good saves on Reflexes and Will(+2F +4 R +4W), </p><p>[*]Large Size: 10' reach, -1 Attack and AC.</p><p>[*]Dark Vision Vision</p><p>[*]Body Meld: Once per day a Yak Folk can merge it's body with a humanoid or giant of small to large size(as magic jar)</p><p>[*]Command Genie: Once per day a Yak Folk can summon and command a Janni of evil alignment.</p><p>[*]Use Staff: Can use any magical staff.</p><p>[*]5 HD +2 LA[/list]</p><p></p><p>Occultslayer[list]</p><p>[*]Magical Defense (+3 save vs spells and spel-like abilities)</p><p>[*]Weapon Bond (+1d6 damage vs spellcasters)</p><p>[*]Vicious Strike (x2 damage vs spellcasters if attack readied)</p><p>[*]Mind Over Magic 2/days (Turn spell or spell-lie ability back upon caster, as spell turning)</p><p>[*]Auravision (Detect Magic as free action)</p><p>[*]Nondetection Cloak (as nondetection spell)</p><p>[*]Blank Thoughts (Become immune to mind-affecting effects[charms, compulsions, patterns, phantasms, and morale effects] this can be suppressed or resumed as a free action)</p><p>[/list]</p><p></p><p>War Hulk[list]</p><p>[*]No time to think (All Int, Wis & Cha skills treated as 0 ranks)</p><p>[*]Ability Boost (Str +20)</p><p>[*]Massive Swing: Attack all squares he threatens as a single attack, this may be combined with multiple attacks</p><p>[*]Might Rock Throwing (2d8 dam, 50', Add Str to attack rolls)</p><p>[*]Massive Sweeping Boulder (Affect 4 squares in a line with each attack)[/list]</p><p></p><p></p><p>[B]Feats:[/B]</p><p>1st Able Learner - (LA+1)</p><p>2nd - (LA+2)</p><p>3rd Improved Initiative(B), Power Attack - (1 HD)</p><p>4th - (2HD)</p><p>5th - (3 HD)</p><p>6th Cleave- (4 HD)</p><p>7th - (5 HD)</p><p>8th Weapon Focus(Greatsword) - (Fighter 1)</p><p>9th Hurling Charge, Quickdraw - (Fighter 2)</p><p>10th - (Fighter 3)</p><p>11th Weapon Spec (Greatsword) - (Fighter 4)</p><p>12th Leap Attack - (Fighter 5)</p><p>13th Improved Critical(Greatsword) - (Fighter 6)</p><p>14th - (Fighter 7)</p><p>15th Great Cleave, Improved Bullrush - (Fighter 8)</p><p>16th - (Occult Slayer 1)</p><p>17th - (Occult Slayer 2)</p><p>18th Improved Sunder - (Occult Slayer 3)</p><p>19th - (Occult Slayer 4)</p><p>20th - (Occult Slayer 5)</p><p>21st Awesome Blow - (War Hulk 1)</p><p>22nd - (War Hulk 2)</p><p>23rd - (War Hulk 3)</p><p>24th Fast Healing - (War Hulk 4)</p><p>25th - (War Hulk 5)</p><p>26th - (War Hulk 6)</p><p>27th Overwhelming Critical (Greatsword) - (War Hulk 7)</p><p>28th Toughness - (War Hulk 8)</p><p>29th Toughness - (War Hulk 9)</p><p>30th Devastating Critical (Greatsword), Toughness - (War Hulk 10)</p><p></p><p>[B]Skill Points:[/B] 155 [B]Max Ranks:[/B] 31/15</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 10 +6 +20 +36 </p><p>Climb 31 +28 +20 +79</p><p>Intimidate 20 +4 +24</p><p>Jump 31 +28 +20 +79</p><p>Know(Arcana) 4(0) +6 +6</p><p>Ride 10 +6 +16</p><p>Spellcraft 3(0) +6 +6</p><p>Swim 31 +28 +40</p><p>Tumble 5 +6 +20 +30</p><p>Use Rope 10 +6 +16</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Head: Helm of Teleportation 73500gp (3lb)</p><p>Eyes: Gazeblind Goggles ?gp</p><p>Neck: Necklace of Adaption 9000gp</p><p>Armour: +5 Glamered, Etherealness, Greater Acid/Cold/Electricity/Fire/Sonic Resistance, Heavy Fortification Mithral Breastplate 486250gp (30lbs)</p><p>Vest: Mantle of Epic Spell Resistance (SR40) 290000gp (1lb)</p><p>Cloak: Cloak of Resistance +5 25000gp (1lb)</p><p>Bracers: Epic Bracers of Health(+8) 640000gp (1lb)</p><p>Gloves: </p><p>Belt: Epic Belt of Str(+8) 640000gp (1lb)</p><p>Boots: Boots of Swiftness 256000gp (1lb)</p><p>Ring1: Weaponbreaking (DR 15/Adamantine, shatters weapons that hit DC20 Fort save) 600000gp</p><p>Ring2: Freedom of Movement 40000gp</p><p>Primary Weapon: +5 Ghost Strike Speed Adamantine Large Greatsword 203400gp (16lb)</p><p>Secondary Weapon: +1 Human Bane, Brilliant Energy, Distance, Ghost Touch, Returning, Seeking Boulder 200300gp (50lbs)</p><p></p><p>[u]Other Items:[/u]</p><p>Books (+5 Str, Con, Int, Wis, Cha, +4 Dex) 797500gp</p><p>Brooch of Shielding 1800gp</p><p>Ioun Stones</p><p> Clear (Sustains users without food and water) 4000gp</p><p> Dusty Rose (+1 Insight bonus to AC) 5000gp</p><p> Pale Green (+1 Comp bonus to attacks, saves, skills and ability checks) 30000gp</p><p> Lavender & Green (Absorbs 50 spell levels of spells 8th level and lower) 40000gp</p><p></p><p>Potions:</p><p> ?</p><p></p><p>Scarab of Golemsbane 2500gp</p><p></p><p>Scrolls:</p><p> Permanancy(x4) 40500gp</p><p></p><p>Spellcaster Services:</p><p> Shrink Item(x4) (Caster Level 20 x 30gp) 2400gp</p><p> Permanancy (Cast from pre-bought scrolls) 200gps</p><p></p><p>[u]Permanently Shrunk Items:[/u]</p><p>(4)Boulders (200 tons [50lbs] 1000d6 if dropped from greater than 10')</p><p></p><p>[u]Grafts:[/u]</p><p>Antennae (Tremorsense 60') 20000gp</p><p>Charming Eye (See in complete and magical darkness normally, Charming gaze attack DC 14) 120000gp</p><p>Fearsome Eye (See invisibility, fear gaze attack DC 14) 120000gp</p><p>Feathered Wings (Flight 60'(Average), wing buffet) 10000gp</p><p>Plated Skin (+4 NA) 64000gp</p><p>Third Eye (Anti-Magic cone 50' as 13th lvl caster 3/day) 165000gp</p><p></p><p></p><p>[B]Total Weight:[/B]104lb [B]Money:[/B] 114650gp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 4896 9808 14720 29440 73600</p><p></p><p>[B]Age:[/B] ?</p><p>[B]Height:[/B] 8'</p><p>[B]Weight:[/B] 400lb</p><p>[B]Eyes:[/B] One Ruby One Gold</p><p>[B]Fur:[/B] Dark Brown[/code]</p><p></p><p><strong>Appearance:</strong> </p><p>Durkon is a ridiculously muscled Yak Folk with dark brown fur, the marks of the 'Eye of Profane Truths' corrupting influence are evident in his three oddly coloured eyes, antennae, feathery wings and the bony plates that cover portions of his body.</p><p><img src="http://www.wizards.com/dnd/images/mm2_gallery/88268_620_126.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><strong>Background:</strong> </p><p>Opening his eyes, his first sight was that of the serene beautiful face of the Perfect, gazing down at his body in wonder Durkon looked up at his maker with eyes full of love and hope, then came the pain. </p><p></p><p>Doubling over Durkon vomited uselessly on the floor as his perfect body became infused with dark energies, the last thing Durkon heard was the shocked voice of the Perfect before the pain caused him to lose consciousness <span style="color: gold">"The Profane Eye of Truth, it reaches out to corrupt my perfect creation, in the hopes of thwarting my plans"</span>. </p><p></p><p>Looking down upon his creation with sorrowful eyes the Perfect watches as it's flesh seems to warp and distort before his very eyes, his creation seems to swell with muscle and grow taller and thicker as each moment passes, it's flawless white skin darkens to leathery brown, dark brown fur swiftly covers it's body, it's face lengthens and takes on a bestial look reminiscent of a Yak, while two large horns emerge from the side of it's head.</p><p></p><p>As it's body continues to change a third eye forms in it's forehead, tough leathery plates emerge to cover and protect it's vulnerable areas and finally a pair of feathery wings sprout from it's back.</p><p></p><p>Gone is it's lithe graceful form, replaced instead by it's new hulking bestial body, kneeling down beside his creation the Perfect lays his hand upon it's chest <span style="color: gold">"You shall be called Durkon (meaning Dark Slayer), you will be my sword against the Profane Eye of Truth, you and the others I shall create, shall search the lands to find the eye, and destroy it and its wielder, whatever the cost"</span> a golden glow surrounds the Perfect's hand as he eases the pain the transformation left in its wake.</p><p></p><p>Opening his oddly coloured eyes, Durkon gazes upon his creator for the second time that day, where once there was joy love and peace, now all that remains, is a dark purpose that fulls his heart, that and a profound sense of loss for what he could have been.[/sblock]</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2892045, member: 31975"] Well below is my almost completed character, all I have to do is spend a little more gold. Character Sheet [sblock][CODE][B]Name:[/B] Durkon [B]Class:[/B] Fighter 8 / Occult Slayer 5 / War Hulk 10 [B]XP:[/B] [B]Race:[/B] Yak Folk [B]Size:[/B] Large [B]Gender:[/B] Male [B]Alignment:[/B] NE [B]Deity:[/B] Perfect [B]Speed:[/B] 30'(60' Boots of Swiftness) [B]Str:[/B] 66 +28 (16p, +8 Racial, +5 Inherent, +7 Level, +20 PrC, +8 Enhancement) [B]Dex:[/B] 22 +6 (04p, +0 Racial, +4 Inherent, +6 Enhancement) [B]Con:[/B] 34 +12 (13p, +4 Racial, +5 Inherent, +8 Enhancement) [B]Int:[/B] 22 +6 (05p, +4 Racial, +5 Inherent) [B]Wis:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) [B]Cha:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +10 +0 +5 -1 +11 +X 34 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 30 [B]Init:[/B] +10 [B]HP:[/B] 563 (10d8[64] +8d10[64] +10d12[90] +336 Con +9 Toughness) [B]Base Mod Misc Total[/B] [B]Fort:[/B] 9 +12 +10 +31 [B]Ref:[/B] 10 +6 +10 +26 [B]Will:[/B] 10 +4 +10 +24 [B]BAB:[/B] +23/+16/+10/+4 (+18 BAB +5 Epic) [B]Grapple:[/B] +55 [B]Weapon[/B] +5 Greatsword +58 (+18 BAB +5 Epic +28 Str +5 Enchant +1WF +1 Comp) 3d6+49(+42 Str +5 Enchant +2WS) 18-20x2 +5 Greatsword +40 (as above except -18 BAB) 3d6+85[103](as above except +36[+54 Leap Attack] Power Attack) 18-20x2 (Full Power Attack[Leap Attack]) +1 Boulder +52 (+18 BAB +5 Epic +28 Str +1 Enchant) 2d8+29(+28 Str +1 Enchant) 20x2 [B]Languages:[/B] Common, [B]Abilities:[/B] Yak Folk[list] [*]+8 Str, +4 Con, Int , Wis & Cha [*]Monstrous Humanoid Type [*]Monstrous Hit Dice: +5 BAB, good saves on Reflexes and Will(+2F +4 R +4W), [*]Large Size: 10' reach, -1 Attack and AC. [*]Dark Vision Vision [*]Body Meld: Once per day a Yak Folk can merge it's body with a humanoid or giant of small to large size(as magic jar) [*]Command Genie: Once per day a Yak Folk can summon and command a Janni of evil alignment. [*]Use Staff: Can use any magical staff. [*]5 HD +2 LA[/list] Occultslayer[list] [*]Magical Defense (+3 save vs spells and spel-like abilities) [*]Weapon Bond (+1d6 damage vs spellcasters) [*]Vicious Strike (x2 damage vs spellcasters if attack readied) [*]Mind Over Magic 2/days (Turn spell or spell-lie ability back upon caster, as spell turning) [*]Auravision (Detect Magic as free action) [*]Nondetection Cloak (as nondetection spell) [*]Blank Thoughts (Become immune to mind-affecting effects[charms, compulsions, patterns, phantasms, and morale effects] this can be suppressed or resumed as a free action) [/list] War Hulk[list] [*]No time to think (All Int, Wis & Cha skills treated as 0 ranks) [*]Ability Boost (Str +20) [*]Massive Swing: Attack all squares he threatens as a single attack, this may be combined with multiple attacks [*]Might Rock Throwing (2d8 dam, 50', Add Str to attack rolls) [*]Massive Sweeping Boulder (Affect 4 squares in a line with each attack)[/list] [B]Feats:[/B] 1st Able Learner - (LA+1) 2nd - (LA+2) 3rd Improved Initiative(B), Power Attack - (1 HD) 4th - (2HD) 5th - (3 HD) 6th Cleave- (4 HD) 7th - (5 HD) 8th Weapon Focus(Greatsword) - (Fighter 1) 9th Hurling Charge, Quickdraw - (Fighter 2) 10th - (Fighter 3) 11th Weapon Spec (Greatsword) - (Fighter 4) 12th Leap Attack - (Fighter 5) 13th Improved Critical(Greatsword) - (Fighter 6) 14th - (Fighter 7) 15th Great Cleave, Improved Bullrush - (Fighter 8) 16th - (Occult Slayer 1) 17th - (Occult Slayer 2) 18th Improved Sunder - (Occult Slayer 3) 19th - (Occult Slayer 4) 20th - (Occult Slayer 5) 21st Awesome Blow - (War Hulk 1) 22nd - (War Hulk 2) 23rd - (War Hulk 3) 24th Fast Healing - (War Hulk 4) 25th - (War Hulk 5) 26th - (War Hulk 6) 27th Overwhelming Critical (Greatsword) - (War Hulk 7) 28th Toughness - (War Hulk 8) 29th Toughness - (War Hulk 9) 30th Devastating Critical (Greatsword), Toughness - (War Hulk 10) [B]Skill Points:[/B] 155 [B]Max Ranks:[/B] 31/15 [B]Skills Ranks Mod Misc Total[/B] Balance 10 +6 +20 +36 Climb 31 +28 +20 +79 Intimidate 20 +4 +24 Jump 31 +28 +20 +79 Know(Arcana) 4(0) +6 +6 Ride 10 +6 +16 Spellcraft 3(0) +6 +6 Swim 31 +28 +40 Tumble 5 +6 +20 +30 Use Rope 10 +6 +16 [B]Equipment: Cost Weight[/B] Head: Helm of Teleportation 73500gp (3lb) Eyes: Gazeblind Goggles ?gp Neck: Necklace of Adaption 9000gp Armour: +5 Glamered, Etherealness, Greater Acid/Cold/Electricity/Fire/Sonic Resistance, Heavy Fortification Mithral Breastplate 486250gp (30lbs) Vest: Mantle of Epic Spell Resistance (SR40) 290000gp (1lb) Cloak: Cloak of Resistance +5 25000gp (1lb) Bracers: Epic Bracers of Health(+8) 640000gp (1lb) Gloves: Belt: Epic Belt of Str(+8) 640000gp (1lb) Boots: Boots of Swiftness 256000gp (1lb) Ring1: Weaponbreaking (DR 15/Adamantine, shatters weapons that hit DC20 Fort save) 600000gp Ring2: Freedom of Movement 40000gp Primary Weapon: +5 Ghost Strike Speed Adamantine Large Greatsword 203400gp (16lb) Secondary Weapon: +1 Human Bane, Brilliant Energy, Distance, Ghost Touch, Returning, Seeking Boulder 200300gp (50lbs) [u]Other Items:[/u] Books (+5 Str, Con, Int, Wis, Cha, +4 Dex) 797500gp Brooch of Shielding 1800gp Ioun Stones Clear (Sustains users without food and water) 4000gp Dusty Rose (+1 Insight bonus to AC) 5000gp Pale Green (+1 Comp bonus to attacks, saves, skills and ability checks) 30000gp Lavender & Green (Absorbs 50 spell levels of spells 8th level and lower) 40000gp Potions: ? Scarab of Golemsbane 2500gp Scrolls: Permanancy(x4) 40500gp Spellcaster Services: Shrink Item(x4) (Caster Level 20 x 30gp) 2400gp Permanancy (Cast from pre-bought scrolls) 200gps [u]Permanently Shrunk Items:[/u] (4)Boulders (200 tons [50lbs] 1000d6 if dropped from greater than 10') [u]Grafts:[/u] Antennae (Tremorsense 60') 20000gp Charming Eye (See in complete and magical darkness normally, Charming gaze attack DC 14) 120000gp Fearsome Eye (See invisibility, fear gaze attack DC 14) 120000gp Feathered Wings (Flight 60'(Average), wing buffet) 10000gp Plated Skin (+4 NA) 64000gp Third Eye (Anti-Magic cone 50' as 13th lvl caster 3/day) 165000gp [B]Total Weight:[/B]104lb [B]Money:[/B] 114650gp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 4896 9808 14720 29440 73600 [B]Age:[/B] ? [B]Height:[/B] 8' [B]Weight:[/B] 400lb [B]Eyes:[/B] One Ruby One Gold [B]Fur:[/B] Dark Brown[/code] [B]Appearance:[/B] Durkon is a ridiculously muscled Yak Folk with dark brown fur, the marks of the 'Eye of Profane Truths' corrupting influence are evident in his three oddly coloured eyes, antennae, feathery wings and the bony plates that cover portions of his body. [img]http://www.wizards.com/dnd/images/mm2_gallery/88268_620_126.jpg[/img] [B]Background:[/B] Opening his eyes, his first sight was that of the serene beautiful face of the Perfect, gazing down at his body in wonder Durkon looked up at his maker with eyes full of love and hope, then came the pain. Doubling over Durkon vomited uselessly on the floor as his perfect body became infused with dark energies, the last thing Durkon heard was the shocked voice of the Perfect before the pain caused him to lose consciousness [color=gold]"The Profane Eye of Truth, it reaches out to corrupt my perfect creation, in the hopes of thwarting my plans"[/color]. Looking down upon his creation with sorrowful eyes the Perfect watches as it's flesh seems to warp and distort before his very eyes, his creation seems to swell with muscle and grow taller and thicker as each moment passes, it's flawless white skin darkens to leathery brown, dark brown fur swiftly covers it's body, it's face lengthens and takes on a bestial look reminiscent of a Yak, while two large horns emerge from the side of it's head. As it's body continues to change a third eye forms in it's forehead, tough leathery plates emerge to cover and protect it's vulnerable areas and finally a pair of feathery wings sprout from it's back. Gone is it's lithe graceful form, replaced instead by it's new hulking bestial body, kneeling down beside his creation the Perfect lays his hand upon it's chest [color=gold]"You shall be called Durkon (meaning Dark Slayer), you will be my sword against the Profane Eye of Truth, you and the others I shall create, shall search the lands to find the eye, and destroy it and its wielder, whatever the cost"[/color] a golden glow surrounds the Perfect's hand as he eases the pain the transformation left in its wake. Opening his oddly coloured eyes, Durkon gazes upon his creator for the second time that day, where once there was joy love and peace, now all that remains, is a dark purpose that fulls his heart, that and a profound sense of loss for what he could have been.[/sblock] [/QUOTE]
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Epic D&D 3.5: The Eye of Profane Truth [full]
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