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Epic D&D 3.5: The Eye of Profane Truth [full]
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<blockquote data-quote="Voidrazor" data-source="post: 2998792" data-attributes="member: 41605"><p>It was a line from the 2nd polymorph article that tripped me up. Anyway, I'm at work now so I don't have access to MM III to see if the Astral Stalker's Improved Init is a bonus feat or not. But I'll switch the feat back in if it doesn't come with the form. My guess is it doesn't.</p><p></p><p>That 'lose all supernatural abilities' line not applying to class abilitities does change things slightly. I'm happy to go ahead other than possibly switching Imp Init back in, but I'll keep fiddling with the char also. One of the big attractions of the Storm Giant form was Freedom of Movement which the Travel domain also provides as a supernatural ability.</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 2998792, member: 41605"] It was a line from the 2nd polymorph article that tripped me up. Anyway, I'm at work now so I don't have access to MM III to see if the Astral Stalker's Improved Init is a bonus feat or not. But I'll switch the feat back in if it doesn't come with the form. My guess is it doesn't. That 'lose all supernatural abilities' line not applying to class abilitities does change things slightly. I'm happy to go ahead other than possibly switching Imp Init back in, but I'll keep fiddling with the char also. One of the big attractions of the Storm Giant form was Freedom of Movement which the Travel domain also provides as a supernatural ability. [/QUOTE]
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Epic D&D 3.5: The Eye of Profane Truth [full]
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