trimeulose
First Post
So I thought of an awesome feat. But I want to have some input on balance issues.
Natural Invisibility (Epic)
You have found ways to change your diet and to augment your own body such that you can change invisible at will. This grants the spell improved invisibility as a spell like ability.
Pre-req: Alchemy 25 ranks, heal 25 ranks, concentration 25 ranks, Hide 25 ranks
You MUST eat a regimented diet that will produce the proper effects. Each persons diet may be different, but a diet must be maintained. Any effects that substitute magic for food such as a ring of sustanence will not suffice.
Benefit: Your body produces a quicksilver like substance. This substance causes you to act as if you were under the effect of an improved invisibility spell. Caster level is equal to one half your total hit die. You may use this only once per day, if you use it more than once per day you must make a save vs insanity (as spell DC= 20 effect is a magical disease). For each additional use that day, add +4 to the DC
Special: You may take this feat multiple times. Each time you take the feat you gain an additional time per day that you do not suffer insanity.
Natural Invisibility (Epic)
You have found ways to change your diet and to augment your own body such that you can change invisible at will. This grants the spell improved invisibility as a spell like ability.
Pre-req: Alchemy 25 ranks, heal 25 ranks, concentration 25 ranks, Hide 25 ranks
You MUST eat a regimented diet that will produce the proper effects. Each persons diet may be different, but a diet must be maintained. Any effects that substitute magic for food such as a ring of sustanence will not suffice.
Benefit: Your body produces a quicksilver like substance. This substance causes you to act as if you were under the effect of an improved invisibility spell. Caster level is equal to one half your total hit die. You may use this only once per day, if you use it more than once per day you must make a save vs insanity (as spell DC= 20 effect is a magical disease). For each additional use that day, add +4 to the DC
Special: You may take this feat multiple times. Each time you take the feat you gain an additional time per day that you do not suffer insanity.