sorites
First Post
Thanks for all the responses!
We played last night, and in typical fashion, the party decided to do *half* of the adventure as planned, and then went off on a tangent for the second half.
They broke into the prison by way of etherealness (only parts of the prison are protected by forbiddance and they found an area that wasn't). They proceeded to locate their imprisoned contact, as well as a the leader of the thieves' guild, and rescued them both.
Part two of the plan was for them to either go find Scyllua and kick her butt, or escape, but then come back to do the same. Instead, they started in on a hair-brained scheme to take on Fzoul himself. We ended the session with the party still trying to come up with a plan to kill the Chosen of Bane. They have all but forgotten Scyllua at the moment.
Isn't that how it always is?
We played last night, and in typical fashion, the party decided to do *half* of the adventure as planned, and then went off on a tangent for the second half.
They broke into the prison by way of etherealness (only parts of the prison are protected by forbiddance and they found an area that wasn't). They proceeded to locate their imprisoned contact, as well as a the leader of the thieves' guild, and rescued them both.
Part two of the plan was for them to either go find Scyllua and kick her butt, or escape, but then come back to do the same. Instead, they started in on a hair-brained scheme to take on Fzoul himself. We ended the session with the party still trying to come up with a plan to kill the Chosen of Bane. They have all but forgotten Scyllua at the moment.
Isn't that how it always is?