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D&D 5E Errata for MM & DMG?


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thalmin

Retired game store owner
Anyone have a clue what might need errata in the DMG? I have the "This printing includes corrections..." printing as well as first printing, but not sure where to check for what has changed.
 

GX.Sigma

Adventurer
Anyone have a clue what might need errata in the DMG? I have the "This printing includes corrections..." printing as well as first printing, but not sure where to check for what has changed.

Maybe the rules for scrolls at the beginning of the magic item section?
 



AaronOfBarbaria

Adventurer
Because it's confusing. It could use an errata for better wording, not an errata to change the rules.
The wording of the passage in question is not at all confusing. The confusion you are thinking of is entirely reader-created by ignoring the first sentence of the passage which states there are spell scrolls and also other types of magical scrolls, and then wondering why not everything stated in the passage stays true when dealing specifically with spell scrolls.
 

thalmin

Retired game store owner
They did add to the entry for Spell Scroll. (Page 200)
Added to the end of the first paragraph (my bold):
Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost
The single-sentence paragraph beginning with "Once the spell is cast..." is removed, having been moved into the above quote.
 
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CapnZapp

Legend
The wording of the passage in question is not at all confusing. The confusion you are thinking of is entirely reader-created by ignoring the first sentence of the passage which states there are spell scrolls and also other types of magical scrolls, and then wondering why not everything stated in the passage stays true when dealing specifically with spell scrolls.
Reader-created confusion? As opposed to...?

If all scrolls were spell scrolls, so "scroll" would mean one thing and one thing only, that would remove a lot of reader-created confusion, since many players automatically think of "things with spells on them" when they read about scrolls.

Wouldn't it be better to write things that doesn't confuse the readers?
 

AaronOfBarbaria

Adventurer
Reader-created confusion? As opposed to...?
Writer-created confusion, meaning confusion which arises due to the words present or not present - a distinctly different thing from confusions which arises despite all the necessary words and context needed to receive a clear message.

In most cases, if two different people can read something and one can understand precisely what the author intended to be understood, and another is confused, it's because the second reader has created their own confusion (likely by skipping words present, inserting words not present into the writing as they think are needed, or by not knowing what a word means even though it is used in its most common meaning and context) - not because the first reader is some kind of lucky guesser or mind-reader that can arrive at the proper understanding for some reason besides that it is what is said on the page.

If all scrolls were spell scrolls, so "scroll" would mean one thing and one thing only, that would remove a lot of reader-created confusion, since many players automatically think of "things with spells on them" when they read about scrolls.
Yes, if there were no category of item to cover any and every magical sheet of paper/parchment/vellum/etc. with writing upon it that when properly read has some special effect, and instead were just a single item type, it would be easier for these close-minded players to not confuse themselves.

Wouldn't it be better to write things that doesn't confuse the readers?
In some instances, yes. In this specific instance, most certainly not. What you propose when suggesting that the only magical scrolls be the singular type that cast actual spells is the equivalent of suggesting that we strip the variety of magical weapons present in the game down to a singular type (vicious weapons, as an example) for no reason beyond that then it would be even more readily apparent what possibilities there are for a magic item that fits within the outlined category of magical item.
 

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