Interesting that many people's reply was simply "play a magical support class and refluff it." Personally, that's too far over the line for me - having to justify all the powers of a Bard or Cleric as coming from a martial source seems difficult, and avoiding the most "magical" spells (it's hard to refluff Hold Person or Spirit Guardians as nonmagical) seems like you'd be gimping yourself. I'd rather play an explicitly magical character then try to refluff it as a martial one. That said, if it works for you and your table, go for it!
Well, a player can't have it both ways. They either play the type of character they want (and sometimes not take the theoretical "best" choices because they don't fit that type), or they maximize their character at the expense of playing the specific "type". If they want to play the character a certain way... then play it. And sod the idea that the PC isn't maxed out with the "best" choices.
That's always been one of the most irritating arguments to me that people have made here on the boards. That if a supposedly "superior" choice exists you HAVE to take it even if you don't want it, and shame on WotC for giving it to us because we're now losing out on possibly more flavorful options we would have taken instead. But you know what? That has nothing to do with WotC... that has everything to do with the player's *ego*. The player wants to be able to play a specific character type (taking flavorful options that help get there) *plus* have the satisfaction of designing the VERY BEST character of that type from the options available.
So rather than building the character they want by taking options that fit the concept and purposely ignoring options that might be really good but don't necessarily fit (see the 4E "Weapon Expertise" feats)... they want WotC to design or remove features that don't have those better options AT ALL so that they don't HAVE to make that choice. Their ego just can't handle the idea of not always taking the most optimal choice, so they want WotC to take the choice away from them altogether. Which, honestly, is the ultimate in the fragility of mind.
If you want to play a cleric refluffed as a warlord and thus don't want to take Hold Person because it doesn't thematically fit as a spell / combat maneuver that you can justify as potentially "non-magical"... then stand up for your choice and accept the restriction you are placing upon yourself to play the type of character you want. Don't bemoan the fact that WotC is *forcing* you to "play poorly" in order to to do it. That's not their job to make you feel better about yourself.