Endur
First Post
Seeten said:There was a Paladin in the party, and he understood and sympathized with many of her views, but she never went out of her way to be mean to him. He was old fashioned, but well intentioned. She thought he was naive, but not mean spirited, and always treated him well. I dont understand why this sort of thing wouldnt work in a campaign run by others. It was a great source of rp opportunities beyond, I kill X! I kill Y! If all you do is kill, whats the difference if its beholders or level 19 clerics of Pelor?
Poorly run characters of evil running about to kill and rape is ugly, but that smacks of immaturity, not evils fault. Discuss?
I agree with Seetan. BUT ... I will point out that Seeten's character was lawful evil. Its also possible to have a chaotic evil Vlad the Impaler type, who not only does the rule with an iron fist, but also does it in a whimsical and out of control way.
The real problem with evil is that it is selfish. Lawful evil is selfish within limits. Chaotic Evil is selfish with no limits. Neutral evil is selfish within some limits. Evil is selfish whereas good is altruistic. The conflicts caused by having numerous evil members in a party can cause a party to fall apart.
So long as the conflicts don't reach the point of ruining other people's fun, I don't have a problem with evil characters.
The point of the "no evil PCs" rule, was not to avoid raping of fields, but rather to avoid party conflicts and to make it easier to motivate the party, although the avoiding of the raping of fields was a happy side benefit.