Sir Brennen said:Huh. Found some of my old Traveller planets lying around And yeah, sometimes presentation can make a big difference. Click on the planet image and maps for better views.
System stats done with aforementioned program I wrote:(These where early CSS experiments for me. Best viewed in IE.)
Frukathka said:Wow. Cool images too! What programdid you use to generate the planetary view?
Assume the astronomers in the setting have taken measurements of 100 specific star systems in their neck of the galaxy, and are using that as their standard. An SP ("Standard Planet") is the average of the diameters, masses, densities and gravities of all the planets in these systems which lie within the bio-zone. An SP just happens to be equal to Earth, for player's reference, if not character's. An AU (Astronomical Unit) is vague name enough that it could be assumed to be the average orbital distance of those same planets, and again, just happens to be equal to Earth's distance from our sun.Aussiegamer said:The problem with using earth masses or AU is that means that earth exists in your campiagn. And not everyone wants that.
Errr... those are the formulas used to arrive at the planets' gravity and masses. The final numbers may not be exact if you use what's shown on the screen, but certainly close enough for game play. I chalk it up to rounding errors - the program was working with much more precise values for all the variables. Here's a comparison using the formulas you mention and the values documented on the web pages:djdurant said:You may want to do some more research. The gravity you give for every planet is wrong.
Gravity for a planet expressed in Earth gravities is Density*(Planet Diameter/Earth Diameter)
Additionally, the mass you give for each is incorrect as well based on the diameter and density numbers you use...
CurrentPlanet.Mass = CurrentPlanet.Density * ((CurrentPlanet.Diameter / EarthDiameter) ^ 3)
Mass = Density In gcc * ((Planet Diameter / Earth Diameter)^3)
So. Good effort on your part, but some basis in math and science should be used...
[B]Planet Diam Density Grav Grav Mass Mass
(miles) (g/cc) (Calc) (Doc) (Calc) (Doc) [/B]
Earth 7926 5.5 1 1 1 1
Forboldn 8080 5.6 1.04 1.03 1.08 1.07
Knorbes 7955 6.3 1.15 1.13 1.16 1.14
Ruie 7457 5.1 0.87 0.87 0.77 0.77
Uakye 3667 5.8 0.49 0.48 0.1 0.1
Aussiegamer said:The problem with using earth masses or AU is that means that earth exists in your campiagn. And not everyone wants that.
JRR_Talking said:all the units we used are derived from some apsect of earths physics (days, minutes, grammes, inches etc)
JRR_Talking said:True but u need some point of reference
all the units we used are derived from some apsect of earths physics (days, minutes, grammes, inches etc)
dont think u need to build physical parameters for an rpg from scratch?
John
aka TheNovaLord.
See my suggestion above for using a "Standard Planet" as a subsitute for comparisons to Earth gravity and mass. An AU could be assumed to be a like-wise agreed upon standard which is unrelated to Earth in the campaign.Aussiegamer said:Maybe some new RPG terminilogy should be made up, basically a name change keeping nthe basic principles I suppose.