jaelis said:It's a bit different than what I got from the Escape from Sembia discussion. There it seemed like you could use just about any skill, while the example here is more limited than that. (Which is reasonable enough.)
So what would happen if a PC tried to impress the duke with his acrobatics skill? Would it be an automatic failure, or would it not count for anything?
Hawke said:2) Complexity 3 - any idea what this means?
malraux said:I like how there's no specific "right" way to pass a skill challenge. While I can see why the 3e system of skills was a vast improvement over what came before it, you kinda hit a wall wherein there's a specific skill that must be used. Regardless of what the trap is, for example, all that really matters is what the disable device DC is. Assuming these are fleshed out, and having a dedicated chapter likely means they will, the 4e DMG would be a worthwhile pickup even for 3e DMs, if only just for this chapter.
Hawke said:1) When it says "Level" and the answer is "of the entire party" what does that mean? It implies sometimes levels will be specific? How do these encounters scale with level or is this just an XP thing.
Hawke said:2) Complexity 3 - any idea what this means?
Hawke said:3) Moderate DCs ... is this a specific number or will there be mechanics about this that we don't really grasp.
Hawke said:So my questions:
1) When it says "Level" and the answer is "of the entire party" what does that mean? It implies sometimes levels will be specific? How do these encounters scale with level or is this just an XP thing.
2) Complexity 3 - any idea what this means?
3) Moderate DCs ... is this a specific number or will there be mechanics about this that we don't really grasp.