frankthedm
First Post
heh, Love that 1/5th resale rape, er... rate.
Article said:There’s no restriction on using or acquiring items based on their level, except that you can’t use the Enchant Magic Item ritual (page 304 of the Player's Handbook) to create an item above your level. If, for some reason, your 10th-level character finds a 20th-level magic sword, you can use it to full effect..
That is beyond lame. Fighters who've never had magical training whatsoever shouldn't be able to identify magical poop, let alone the properties and effects of a magical item. Sure, they can feel the balance of a sword is better and that it fits their hand perfectly, but anything beyond that should require a person trained in arcane knowledge.Thasmodious said:Nice, I like this. I always houseruled the crap out of identifying items anyway.
Critical: +1d6 damage per plus
Now that is nice.A'koss said:In addition, each character can only activate a few different magic item powers in a given day, so the guy who brings a loaded pack full of flashy items doesn’t get as much bang for his buck.
Critical: +1d6 radiant damage per plus, and you can spend a healing surge
Aria Silverhands said:That is beyond lame. Fighters who've never had magical training whatsoever shouldn't be able to identify magical poop, let alone the properties and effects of a magical item. Sure, they can feel the balance of a sword is better and that it fits their hand perfectly, but anything beyond that should require a person trained in arcane knowledge.
On the other hand, if you prefer to wield a larger array of lower-powered magic items, that’s OK too… with some caveats. Most items are tied to body slots, so there’s a built-in limit to the sheer quantity of items most characters can easily tote around. In addition, each character can only activate a few different magic item powers in a given day, so the guy who brings a loaded pack full of flashy items doesn’t get as much bang for his buck. Again, your class powers should be the main focus of your character, not the precious little trinkets you swiped from cave-dwelling fiends.