Fauchard1520
Adventurer
As a natural spotlight hog and melodramatic diva, I like nothing better than in-character philosophizing.
"Are my actions truly evil? Does my android PC have a soul? Should we save the possessed orphans or burn them down?"
The trouble is that it’s difficult to do "deep and meaningful" properly when you're improvising, and doubly so when the rest of the table just wants to stab the next monster.
So here's m question to the board: How do you play with moral quandaries and philosophical conundrums in-game without beating a dead horse? Are they better left for between-sessions character journals? Or is it yet another case of "read the room" and "find a group that likes that stuff?"
(Comic for illustrative purposes.)
"Are my actions truly evil? Does my android PC have a soul? Should we save the possessed orphans or burn them down?"
The trouble is that it’s difficult to do "deep and meaningful" properly when you're improvising, and doubly so when the rest of the table just wants to stab the next monster.
So here's m question to the board: How do you play with moral quandaries and philosophical conundrums in-game without beating a dead horse? Are they better left for between-sessions character journals? Or is it yet another case of "read the room" and "find a group that likes that stuff?"
(Comic for illustrative purposes.)