Seem that +1 bonus (either permanent or highly circunstantial) is a bad feat, by consensus. But out of curiosity:
What is an exemple of a *good* feat?
Suppose a party of Fighter, Wizard, Cleric and Rogue.
There was no "good" feat.
This is mostly because there was no described role for feats. And unlike spells, there was barely a designed baseline for feats, especially as new feats appeared. And because feats have various usages ranging from combat, social interaction, or item proficiency; a feat's usefulness is dependent of the campaign the user is in.
That is why I hope feats are categorized.
[MENTION=1465]Li Shenron[/MENTION]
Personally I would have preferred each character to get X number of "special actions". Then each action type could have their own time frame usage. Wizards use Vancian spells and thus get own dailies. Fighters get stances and thus at-wills. Barbarians have one of their 8 special slots filmed with an Encounter Rage ability and the rest are at-wills. Etc. Then character could take Combat or Magic feats to trade "action" type for another or modify one of their existing one.