Zebster
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Chuck
Charlton Vader'ixmusala (homebrew)
In the kingdom of Frizia (settled by Spelljammin' elves thousands of years ago) the latest king of the Vader clan raped one of his human subjects on a whim. This resulted in the birth of Charlton, known to his friends as Chuck.
Trained by a hedge mage and a local mercenary concurrently, Chuck learned to blend blade & spell and advanced (in 2e) as a Fighter/Mage. His friends cleaned out trouble spots locally, eventually drawing the attention of an evil theocracy up north. They got pulled into a Gods War, as the Goodly and Neutral avatars came down to oppose the deity of the evil theocracy (ascending in power). Under the towering avatars, Chuck & his companions led a small force of loyalists in battle agains their arch-enemies. The goodly gods won the day, but kept Chuck & co away from the world for five years. Upon return, he was able to depose his father and assume the kingship of Frizia. Now as an iconic character in the homebrew world for Frieden, Chuck has continued as a mover & shaker, losing his ancestral (artifact) sword in defense of one of his kingdom's protectorates. A powerful mage slayer has risen to oppose Chuck and is currently keeping the artifcact hidden. The companions are mounting an assault as a search & rescue when next we meet...
Chuck is a half-elf, 6' with grey eyes and brown hair. Via wish he has the ability to change shape at will (as doppleganger/changeling), so this is in a constant state of flux. He wears royal blue shirts, black boots, trousers & cloak. He fights with two longswords, or longsword and spell.
Best moments:
Level 1/1: Upon entering an evil clerics cave hide-out, the party split to face the threats coming at them. Ther cleric took on the zombie, the druid held his action, while Chuck saw the cleric casting threw his dagger into the evil cleric's shoulder (crit!). The druid immediately bounced over the table between them and grasped onto the dagger's hilt in order to end the fight in a single round.
Level 10/10: While the Gods were at war up high, Chuck buffed himself while leading his loyalists against the theocracy's warriors. Flying, hasted and stoneskin'd (2e goodness) Chuck encountered one of his arch-enemies, Garrium. Garrium was like-wise flying and protected, and an epic duel above the heads of the gods' avatars they went back and forth. Vorpal and Sharpness blades hummed, until finally Garrium's hand was lost and he fled...
Level 13/13: Facing off against the High Priest of the theocracy, the cleric and the druid companions were at one end of the hall taking their pot-shots as they could. Meanwhile, Chuck was trapped on one side of an anti-magic zone faced off against an ancient or wyrm Red Dragon. His back to the anti-magic zone, he was able to perfectly place an Evards Black Tentacles to keep the dragon in place. A few mighty spells and (2e) hasted full out attack and he single handedly killed the beast.
Level 17 (3.5): A cleric of Bane set up shop in the capital city, so disguised via change shape as a crazy old priest of Tymora, Chuck is able to locate and disintegrate the (potential) little-BBEG in a single round.
Picture ideas:
Chuck quick-drawing his two longswords - one a dark metal, the other a Githyanki Silver - with his black cloak flapping back and Parthus the pseudodragon wrapped around his neck.
Charlton Vader'ixmusala (homebrew)
In the kingdom of Frizia (settled by Spelljammin' elves thousands of years ago) the latest king of the Vader clan raped one of his human subjects on a whim. This resulted in the birth of Charlton, known to his friends as Chuck.
Trained by a hedge mage and a local mercenary concurrently, Chuck learned to blend blade & spell and advanced (in 2e) as a Fighter/Mage. His friends cleaned out trouble spots locally, eventually drawing the attention of an evil theocracy up north. They got pulled into a Gods War, as the Goodly and Neutral avatars came down to oppose the deity of the evil theocracy (ascending in power). Under the towering avatars, Chuck & his companions led a small force of loyalists in battle agains their arch-enemies. The goodly gods won the day, but kept Chuck & co away from the world for five years. Upon return, he was able to depose his father and assume the kingship of Frizia. Now as an iconic character in the homebrew world for Frieden, Chuck has continued as a mover & shaker, losing his ancestral (artifact) sword in defense of one of his kingdom's protectorates. A powerful mage slayer has risen to oppose Chuck and is currently keeping the artifcact hidden. The companions are mounting an assault as a search & rescue when next we meet...
Chuck is a half-elf, 6' with grey eyes and brown hair. Via wish he has the ability to change shape at will (as doppleganger/changeling), so this is in a constant state of flux. He wears royal blue shirts, black boots, trousers & cloak. He fights with two longswords, or longsword and spell.
Best moments:
Level 1/1: Upon entering an evil clerics cave hide-out, the party split to face the threats coming at them. Ther cleric took on the zombie, the druid held his action, while Chuck saw the cleric casting threw his dagger into the evil cleric's shoulder (crit!). The druid immediately bounced over the table between them and grasped onto the dagger's hilt in order to end the fight in a single round.
Level 10/10: While the Gods were at war up high, Chuck buffed himself while leading his loyalists against the theocracy's warriors. Flying, hasted and stoneskin'd (2e goodness) Chuck encountered one of his arch-enemies, Garrium. Garrium was like-wise flying and protected, and an epic duel above the heads of the gods' avatars they went back and forth. Vorpal and Sharpness blades hummed, until finally Garrium's hand was lost and he fled...
Level 13/13: Facing off against the High Priest of the theocracy, the cleric and the druid companions were at one end of the hall taking their pot-shots as they could. Meanwhile, Chuck was trapped on one side of an anti-magic zone faced off against an ancient or wyrm Red Dragon. His back to the anti-magic zone, he was able to perfectly place an Evards Black Tentacles to keep the dragon in place. A few mighty spells and (2e) hasted full out attack and he single handedly killed the beast.
Level 17 (3.5): A cleric of Bane set up shop in the capital city, so disguised via change shape as a crazy old priest of Tymora, Chuck is able to locate and disintegrate the (potential) little-BBEG in a single round.
Picture ideas:
Chuck quick-drawing his two longswords - one a dark metal, the other a Githyanki Silver - with his black cloak flapping back and Parthus the pseudodragon wrapped around his neck.