Garthanos
Arcadian Knight
The AD&D ranger was just like the Paladin a type of fighter, he had magic at higher levels but was never a 2 fisted combatant any more or less than any other fighter so while you can use Ranger as the base you don't need to and a Warlord Fighter hybrid might get one a better Aragorn or Just an in your face Warlord build. Rogue is probably the only phb martial class actively not recommended for building an AD&D feel ranger with.
Beyond that in 4e take the toughness feat as soon as possible and make sure you get the nature and perception skill right way too. Perhaps round it out with a Giant killer feat.
The ranger spells in AD&D were druid and wizard and not until 8th level call that paragon in 4e terms it never was fundamental to the concept in spite of later claims to this effect by people who didnt like the ranger being martial. Much of that feel can be accomplished by having your 4e fighter multiclass dabble into either druid or mage (or any class of that ilk) and even better if getting rituals or martial practices.
And we have The AD&D ranger as something like this.
====== Created Using Wizards of the Coast D&D Character Builder ======
Ana, level 1
Human, Fighter
Build: Great Weapon Fighter
Fighter: Combat Agility
Fighter Talents: Two-handed Weapon Talent
Human Power Selection: Bonus At-Will Power
Background: Forest Warden (Forest Warden Benefit)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 16, Int 10, Wis 12, Cha 8.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8.
AC: 17 Fort: 17 Reflex: 14 Will: 12
HP: 32 Surges: 10 Surge Value: 8
TRAINED SKILLS
Nature +7, Athletics +9, Heal +6, Endurance +6, Perception +7
UNTRAINED SKILLS
Acrobatics +3, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +1, History, Insight +1, Intimidate -1, Religion, Stealth +3, Streetwise -1, Thievery +3
FEATS
Human: Toughness
Level 1: Giant Killer
POWERS
Bonus At-Will Power: Footwork Lure
Fighter at-will 1: Reaping Strike
Fighter at-will 1: Cleave
Fighter encounter 1: Spinning Sweep
Fighter daily 1: Brute Strike
ITEMS
Scale Armor, Adventurer's Kit, Greatsword
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Should probably pick up either Martial Practices or Stealth might have done that and put off Giant Killer
Some of my new Martial practices would bring it even more home to Aragorn I mean the 1e ranger (including animal tongues and the like)
Beyond that in 4e take the toughness feat as soon as possible and make sure you get the nature and perception skill right way too. Perhaps round it out with a Giant killer feat.
The ranger spells in AD&D were druid and wizard and not until 8th level call that paragon in 4e terms it never was fundamental to the concept in spite of later claims to this effect by people who didnt like the ranger being martial. Much of that feel can be accomplished by having your 4e fighter multiclass dabble into either druid or mage (or any class of that ilk) and even better if getting rituals or martial practices.
And we have The AD&D ranger as something like this.
====== Created Using Wizards of the Coast D&D Character Builder ======
Ana, level 1
Human, Fighter
Build: Great Weapon Fighter
Fighter: Combat Agility
Fighter Talents: Two-handed Weapon Talent
Human Power Selection: Bonus At-Will Power
Background: Forest Warden (Forest Warden Benefit)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 16, Int 10, Wis 12, Cha 8.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8.
AC: 17 Fort: 17 Reflex: 14 Will: 12
HP: 32 Surges: 10 Surge Value: 8
TRAINED SKILLS
Nature +7, Athletics +9, Heal +6, Endurance +6, Perception +7
UNTRAINED SKILLS
Acrobatics +3, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +1, History, Insight +1, Intimidate -1, Religion, Stealth +3, Streetwise -1, Thievery +3
FEATS
Human: Toughness
Level 1: Giant Killer
POWERS
Bonus At-Will Power: Footwork Lure
Fighter at-will 1: Reaping Strike
Fighter at-will 1: Cleave
Fighter encounter 1: Spinning Sweep
Fighter daily 1: Brute Strike
ITEMS
Scale Armor, Adventurer's Kit, Greatsword
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Should probably pick up either Martial Practices or Stealth might have done that and put off Giant Killer
Some of my new Martial practices would bring it even more home to Aragorn I mean the 1e ranger (including animal tongues and the like)