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General Tabletop Discussion
D&D Older Editions
Exercise : Building an AD&D Ranger with 4e
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<blockquote data-quote="Garthanos" data-source="post: 7298967" data-attributes="member: 82504"><p><span style="color: #000000"><span style="font-family: 'Verdana'">The AD&D ranger was just like the Paladin a type of fighter, he had magic at higher levels but was never a 2 fisted combatant any more or less than any other fighter so while you can use Ranger as the base you don't need to and a Warlord Fighter hybrid might get one a better Aragorn or Just an in your face Warlord build. Rogue is probably the only phb martial class actively not recommended for building an AD&D feel ranger with.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Beyond that in 4e take the toughness feat as soon as possible and make sure you get the nature and perception skill right way too. Perhaps round it out with a Giant killer feat. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">The ranger spells in AD&D were druid and wizard and not until 8th level call that paragon in 4e terms it never was fundamental to the concept in spite of later claims to this effect by people who didnt like the ranger being martial. Much of that feel can be accomplished by having your 4e fighter multiclass dabble into either druid or mage (or any class of that ilk) and even better if getting rituals or martial practices. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">And we have The AD&D ranger as something like this. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">====== Created Using Wizards of the Coast D&D Character Builder ======</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Ana, level 1</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Human, Fighter</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Build: Great Weapon Fighter</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter: Combat Agility</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter Talents: Two-handed Weapon Talent</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Human Power Selection: Bonus At-Will Power</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Background: Forest Warden (Forest Warden Benefit)</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">FINAL ABILITY SCORES</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Str 18, Con 12, Dex 16, Int 10, Wis 12, Cha 8.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">STARTING ABILITY SCORES</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">AC: 17 Fort: 17 Reflex: 14 Will: 12</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">HP: 32 Surges: 10 Surge Value: 8</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">TRAINED SKILLS</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Nature +7, Athletics +9, Heal +6, Endurance +6, Perception +7</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">UNTRAINED SKILLS</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Acrobatics +3, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +1, History, Insight +1, Intimidate -1, Religion, Stealth +3, Streetwise -1, Thievery +3</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">FEATS</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Human: Toughness</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Level 1: Giant Killer</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">POWERS</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Bonus At-Will Power: Footwork Lure</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter at-will 1: Reaping Strike</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter at-will 1: Cleave</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter encounter 1: Spinning Sweep</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Fighter daily 1: Brute Strike</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">ITEMS</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Scale Armor, Adventurer's Kit, Greatsword</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Should probably pick up either Martial Practices or Stealth might have done that and put off Giant Killer </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Some of my new Martial practices would bring it even more home to Aragorn I mean the 1e ranger (including animal tongues and the like) </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p></blockquote><p></p>
[QUOTE="Garthanos, post: 7298967, member: 82504"] [COLOR=#000000][FONT=Verdana]The AD&D ranger was just like the Paladin a type of fighter, he had magic at higher levels but was never a 2 fisted combatant any more or less than any other fighter so while you can use Ranger as the base you don't need to and a Warlord Fighter hybrid might get one a better Aragorn or Just an in your face Warlord build. Rogue is probably the only phb martial class actively not recommended for building an AD&D feel ranger with. Beyond that in 4e take the toughness feat as soon as possible and make sure you get the nature and perception skill right way too. Perhaps round it out with a Giant killer feat. The ranger spells in AD&D were druid and wizard and not until 8th level call that paragon in 4e terms it never was fundamental to the concept in spite of later claims to this effect by people who didnt like the ranger being martial. Much of that feel can be accomplished by having your 4e fighter multiclass dabble into either druid or mage (or any class of that ilk) and even better if getting rituals or martial practices. And we have The AD&D ranger as something like this. ====== Created Using Wizards of the Coast D&D Character Builder ====== Ana, level 1 Human, Fighter Build: Great Weapon Fighter Fighter: Combat Agility Fighter Talents: Two-handed Weapon Talent Human Power Selection: Bonus At-Will Power Background: Forest Warden (Forest Warden Benefit) FINAL ABILITY SCORES Str 18, Con 12, Dex 16, Int 10, Wis 12, Cha 8. STARTING ABILITY SCORES Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8. AC: 17 Fort: 17 Reflex: 14 Will: 12 HP: 32 Surges: 10 Surge Value: 8 TRAINED SKILLS Nature +7, Athletics +9, Heal +6, Endurance +6, Perception +7 UNTRAINED SKILLS Acrobatics +3, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +1, History, Insight +1, Intimidate -1, Religion, Stealth +3, Streetwise -1, Thievery +3 FEATS Human: Toughness Level 1: Giant Killer POWERS Bonus At-Will Power: Footwork Lure Fighter at-will 1: Reaping Strike Fighter at-will 1: Cleave Fighter encounter 1: Spinning Sweep Fighter daily 1: Brute Strike ITEMS Scale Armor, Adventurer's Kit, Greatsword ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Should probably pick up either Martial Practices or Stealth might have done that and put off Giant Killer Some of my new Martial practices would bring it even more home to Aragorn I mean the 1e ranger (including animal tongues and the like) [/FONT][/COLOR] [/QUOTE]
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Exercise : Building an AD&D Ranger with 4e
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