So, I have noticed that my players are predisposed to make real world assumptions about the setting. E.g. one keeps asking me about whether the speed of a falling druid changes when they turn into a bear. To which, although it was painfully transparant that they thought they were executing some clever trap, I said "no, the speed of the falling druid does not change". At which point a small victory dance was performed because they had found a way to cheat conservation of momentum. (So what? Magic supplies extra energy - it's magic). I think they have some weird idea that they will utilize this somehow.
Anyway, along this theme, I feel like tweaking their noses a little until the episodic pain conditions them to stop taking things for granted. Example: the Sun goes around the world, not the other way around. The game is currently fairly low fantasy so they wont be flying high into the sky in an airship. Are there any consequences to the Sun being a small (in relative terms) globe of fire orbiting the world that would be visible from the ground? I presume that the our own real-world ancients worked out that it wasn't through some observational means that distinguishes the earth going around the Sun from the other wary around. What was that? N.b. I still want to have seasons in this setting, so I guess my sun's orbit must be eccentric.
I'm also toying with the world being flat. I also need to work out what stars are because they are most definitely not distant suns of their own. Or at least not in the giant sense - they could well be nearer and smaller balls of fire.
Any thoughts on observable effects to the common sage who lacks a space program and GPS that are consequences of these things? Also, any other ideas of discredited ideas that could be made to work in a medieval fantasy setting would be welcome if you have them!
Peace and coolness,
K.
Anyway, along this theme, I feel like tweaking their noses a little until the episodic pain conditions them to stop taking things for granted. Example: the Sun goes around the world, not the other way around. The game is currently fairly low fantasy so they wont be flying high into the sky in an airship. Are there any consequences to the Sun being a small (in relative terms) globe of fire orbiting the world that would be visible from the ground? I presume that the our own real-world ancients worked out that it wasn't through some observational means that distinguishes the earth going around the Sun from the other wary around. What was that? N.b. I still want to have seasons in this setting, so I guess my sun's orbit must be eccentric.
I'm also toying with the world being flat. I also need to work out what stars are because they are most definitely not distant suns of their own. Or at least not in the giant sense - they could well be nearer and smaller balls of fire.
Any thoughts on observable effects to the common sage who lacks a space program and GPS that are consequences of these things? Also, any other ideas of discredited ideas that could be made to work in a medieval fantasy setting would be welcome if you have them!
Peace and coolness,
K.