Rystil Arden said:
Bront, are the magic items okay? If KO has this, he's more fit to approve than I. If not, I will try to vote (probably also a yes) based on incomplete info, but I reserve a right to retroactively retcon a no on anything not spelled out explicitly that turns out to have been broken.
There is the magic life vest (I discussed above).
As for the giant/goblinoid items mentioned in the back (should be foundable, not makable initially in my mind):
- Disc of Absorbtive Negation (Giant): Absorbs one spell while you cast
dispel magic, allows you to use that charge on one spell withing 24 hours.
- Darke Helm (Giant): Allows sorcs to gain 1-4 spells as a known spell. Spell must be cast into a dragonshard in the helm (a larger/more $$ shard for higher spell levels). New spells swappable once a month.
- Monocle of the Ebon Hunter (Giant): +1 or +2 bonus on ranged attacks to 60' (+2 version also gives +1 damage); darkvision 60'.
- Necklace of the Phantom Library (Giant): Necklace that can store 500 pages of spells that it projects for you; you can add spells w/o the normal gp cost; takes 8 hours per spell. When worn, obscure vision totally (total concealment); others see you just fine.
- Robe of Arcane Might (Giant): Armor bonus of +2 to +8. Also can +2 CL for one school of magic for level-dependent spell variables/CL checks.
- Titanic Hammer (Giant): adamantine hammer +1-+3, deals double damage to objects, 1/day can bull rush everyone in a 60' line of earth.
- Twlight Armor Special Ability
- Vangard Treads (Giant): Warforged component that allows you freer movement through difficult terrain and better resistance vs. bull rushes and similar movement.
- Banner of the Storm's Eye (Goblinoid): Surpresses fear effects in 20' (wearer takes ACP and max dex bonus to AC penalties)
- Implacable Blade: Byeshk sword that caused 2 hp/ round to be lost in addition per wound; can only be stopped with cure spell or heal. Also +1--3. If blade looses half hitpoints, bound devil in sword's dragonshard escape and goes crazy; blade is then just a normal +1-+3 sword.
- Raven Skull Rod (Goblinoid): 3/day, send a message to another raven skull rod created in the same batch
- Tunic of Thurrinak (Goblinoid): +1-+5 bonus to natural armor and deflection.