Next week sees the retail release of Vurt: The Tabletop Roleplaying Game. A cyberpunk roleplaying game based on the novels of Jeff Noon and using Monte Cook Games Cypher System. The game was funded on Kickstarter and designed by US company Ravendesk Games. Below we take a look at some of the art from the book and hear from Ravendesks’ Lee Pruitt about the game…
Vurt: The Tabletop Roleplaying Game is the very first game released fully licensing the Cypher System by Monte Cook Games. The Cypher System is the rule set that powers the hugely popular RPGs Numenera and The Strange and now it breathes gaming life into the twisted featherpunk dreams of Jeff Noon's Arthur C. Clark award-winning fiction as well.
The rainy streets of Manchester England are teeming with dreamers, hopelessly addicted to traveling into The Vurt. Cyberpunk Manchester is buzzing with robotic insects who fill the skies with advertisements and your ears with jingles. The alleyways and canals are home to dreamsnakes, ghost cats, robodog traveler bazaars and crazed street gangs. But, through the use of Vurt feathers, you will cross from these dark streets into the twisted world of The Vurt - exploring lands engineered from the dreams of the real world. Welcome to a place of horrors and fantasies which are just as real and dangerous as the one you were born into.
“The ability to seamlessly transition to the shared dreamscapes of The Vurt and then back to Manchester’s gritty cyberpunk scene without missing a beat - without having to change the game in any way or fumble with different sets of rules - is what makes Vurt: The Tabletop Roleplaying Game so perfectly suited to the incredible versatility of the Cypher System by Monte Cook Games,” said Ravendesk Games co-founder and Project Manager Lee Pruitt.
"The worlds Jeff Noon conjured up are ideal not just for roleplaying games, but for playing those games however you want. In our game, as in the novels, issues of gender and race as we understand them today are nonexistent. This is a world where you’ll find that genetic recombination of humans with other species, technologies, and even aliens indigenous to The Vurt itself have resulted in dozens of unique beings with their own abilities, cultures, ethics, and technologies. And that frees players from the limitations and constricting tropes of other RPGs."
The party of adventurous nerds at Ravendesk Games developed Vurt: The Tabletop Roleplaying Game in collaboration with author Jeff Noon, who has not only contributed original material and concepts for the game, but also exclusive short stories which are dispersed throughout the book's 426 pages.
“The team at Ravendesk have delved into the novels with great creative passion and expertise. They've explored every aspect in fine detail, staying 100% true to the spirit of the imagined world, whilst at the same time allowing the characters and locations to really live off the page. I'm happy to be contributing short stories and other material to the gaming books. In all honesty, I think these guys know more about my novels than I do!” said Jeff Noon.
Vurt: The Tabletop Roleplaying Game is available in stores from Monday 16th October 2017.
Vurt: The Tabletop Roleplaying Game is the very first game released fully licensing the Cypher System by Monte Cook Games. The Cypher System is the rule set that powers the hugely popular RPGs Numenera and The Strange and now it breathes gaming life into the twisted featherpunk dreams of Jeff Noon's Arthur C. Clark award-winning fiction as well.
The rainy streets of Manchester England are teeming with dreamers, hopelessly addicted to traveling into The Vurt. Cyberpunk Manchester is buzzing with robotic insects who fill the skies with advertisements and your ears with jingles. The alleyways and canals are home to dreamsnakes, ghost cats, robodog traveler bazaars and crazed street gangs. But, through the use of Vurt feathers, you will cross from these dark streets into the twisted world of The Vurt - exploring lands engineered from the dreams of the real world. Welcome to a place of horrors and fantasies which are just as real and dangerous as the one you were born into.
“The ability to seamlessly transition to the shared dreamscapes of The Vurt and then back to Manchester’s gritty cyberpunk scene without missing a beat - without having to change the game in any way or fumble with different sets of rules - is what makes Vurt: The Tabletop Roleplaying Game so perfectly suited to the incredible versatility of the Cypher System by Monte Cook Games,” said Ravendesk Games co-founder and Project Manager Lee Pruitt.
"The worlds Jeff Noon conjured up are ideal not just for roleplaying games, but for playing those games however you want. In our game, as in the novels, issues of gender and race as we understand them today are nonexistent. This is a world where you’ll find that genetic recombination of humans with other species, technologies, and even aliens indigenous to The Vurt itself have resulted in dozens of unique beings with their own abilities, cultures, ethics, and technologies. And that frees players from the limitations and constricting tropes of other RPGs."
The party of adventurous nerds at Ravendesk Games developed Vurt: The Tabletop Roleplaying Game in collaboration with author Jeff Noon, who has not only contributed original material and concepts for the game, but also exclusive short stories which are dispersed throughout the book's 426 pages.
“The team at Ravendesk have delved into the novels with great creative passion and expertise. They've explored every aspect in fine detail, staying 100% true to the spirit of the imagined world, whilst at the same time allowing the characters and locations to really live off the page. I'm happy to be contributing short stories and other material to the gaming books. In all honesty, I think these guys know more about my novels than I do!” said Jeff Noon.
Vurt: The Tabletop Roleplaying Game is available in stores from Monday 16th October 2017.