Another quick question.
When would a party choose to take a short rest over an extended rest? You get an extra AP every 2 encounters without an extended rest, but then you get your AP back if you extended rest anyway?
Also, what does the once-every-12-hours limitation mean in real life terms? Is it a real life limitation (pretty much saying that during a gaming session, you are only allowed to take 1 extended rest)? Or is it assumed that the party only takes an extended rest in-between game sessions? Can the players fight 1 encounter, say "oh, we head back to town, wait 11.5 hours, and have another extended rest"?
Thanks.
When would a party choose to take a short rest over an extended rest? You get an extra AP every 2 encounters without an extended rest, but then you get your AP back if you extended rest anyway?
Also, what does the once-every-12-hours limitation mean in real life terms? Is it a real life limitation (pretty much saying that during a gaming session, you are only allowed to take 1 extended rest)? Or is it assumed that the party only takes an extended rest in-between game sessions? Can the players fight 1 encounter, say "oh, we head back to town, wait 11.5 hours, and have another extended rest"?
Thanks.