ARandomGod
First Post
wocky said:I happen to agree with the "expert"... I wouldn't use a death effect (i.e. save or die) unless I knew the players understood it to be a possibility. At least my group is not too crazy about raising the dead, and I'm not too crazy about them rolling up new characters for every session.
Plus, I would avoid killing them except near the end of a session... which further limits when I'd use a death effect.
Unfortunately, one of the main GM's I play under considers "fair warning" to be "your character just got ress'd from last time, he should know to expect it now."