Celebrim said:Interesting. So, per the official rules, a tanks gun can't harm other main battle tanks without a critical?
Except that MBTs don't use object stats but creature stats.
hardness 20, low AC and about 60 HP.
Celebrim said:Interesting. So, per the official rules, a tanks gun can't harm other main battle tanks without a critical?
There are two issues here. First, you have obviously embraced the notion of D&D characters as superheroes, but most players and the game designers have not. The designers have always been conflicted, since the hit point rules clearly model superhuman toughness, but the description has always called on luck, skill, and divine intervention to explain how a human could survive what D&D characters survive.shilsen said:The sort of PC who can do that is akin in his abilities to characters like Achilles and Cuchulainn. Would Cuchulainn be able to jump over a cliff and walk away? Sure. Would it make sense for him to be damaged by it? Absolutely not. D&D characters, once they have a few levels under their belts, are not normal human beings, as evidenced by many of the things they can do. So why should they be restricted to normal human parameters when it comes to falling?
Derren said:Except that MBTs don't use object stats but creature stats.
hardness 20, low AC and about 60 HP.
Celebrim said:I don't think that damages my main point at all. So, the designers found that in order to justify the very low damage from the main gun of a MBT, they also had to make a 40-60 ton MBT be something that has about the same hit points as a large (non-fantastic) bear.
That's right. Of all the 60 ton 'creatures' you are likely to encounter, the MBT has the least durability.
Stormtalon said:It was, admittedly, a calculated gamble, but one pretty much forced on me by the guy we were fighting and the place we were fighting in.
When you're 1) in a (relatively stable) part of Limbo....
Derren said:The durability comes from its hardness, not from its HP.
Celebrim said:That's an increasingly tortured explanation. The fact is that it has the fewest hitpoints of any 60+ ton creature (or object) in the game. Sixty tons of ice probably has more hit points. You say it uses the creature rules, but the MBT has 'hardness', but its not an object even though creatures don't normally have hardness. And while claiming that its hardness of 20 makes it durable works fine if we are talking about shrugging off small takes, it doesn't work so well when discussing its ability to shrug off more potent attacks. For example, a reasonably high level D&D fighter with an axe can swat a tank much more easily than they could chop down a mid-sized tree or bust through simple stone wall - both of which are also more resistant to cannon fire than said MBT.
The only thing I can say for the rules you describe is that they do explain why WWII GI's put sandbags on thier lightly armored M4 tanks - the sandbags had more hit points than the tank did!
Derren said:Keep in mind that the tank comes from D20 modern, not D&D.
And it serves as an example of how though high level characters really are. We are talking about superheroes. So, why should superheroes be injured when they fall from a cliff?