Zardnaar
Legend
I've been throwing around some ideas with the group for a post apocalyptic game.
Might be Darksun or based off Fallout 4. Not post nuclear but wondering how to duplicate radiation in game terms.
Basically the "taint" has poisoned the water at least for humanoid type life.
Water wind kill you straight away but it's not drinkable long term without being purified or perhaps coming from underground aquifers.
So the taint is probably in the atmosphere or is somehow purified by the earth.
Basic idea so far.
I'm guessing the "radiation" deals necrotic or poison damage. Drinking the water can potentially cause exhaustion that can't be removed via long rest unless you start eating and drinking purified food.
The taint also nerfs create food and water type spells or purify water spells so it's a magical fallout effect in game caused by the death of the gods.
This is the basic idea I'm throwing around atm.
Might be Darksun or based off Fallout 4. Not post nuclear but wondering how to duplicate radiation in game terms.
Basically the "taint" has poisoned the water at least for humanoid type life.
Water wind kill you straight away but it's not drinkable long term without being purified or perhaps coming from underground aquifers.
So the taint is probably in the atmosphere or is somehow purified by the earth.
Basic idea so far.
I'm guessing the "radiation" deals necrotic or poison damage. Drinking the water can potentially cause exhaustion that can't be removed via long rest unless you start eating and drinking purified food.
The taint also nerfs create food and water type spells or purify water spells so it's a magical fallout effect in game caused by the death of the gods.
This is the basic idea I'm throwing around atm.