I agree. But, in part, I blame the writers/editors . HeroWars was an organizational catastrophe, and HeroQuest could still be better organized. And the silly examples don't help, either.Odhanan said:The HeroWars/HeroQuest game that used Glorantha after RuneQuest could have been more popular, I think. It just requires a bit imagination and understanding between GM and players as far as the rules interpretations are concerned. I find the system pretty cool otherwise.