The 3.5 version of The Tears of the Burning Sky says, "The trapped soul can take no actions other than to scream horribly as it is consumed." In other words, with a single hit and a failed save, one character gets shut out for the duration of the encounter, barring the casting of a spell from a small set that none of characters are likely to use even if they thought to take one. At least hold person grants a saving throw each turn.
Offhand, my inclination is to simply not use this attack at all, unless I can inflict it on Clan Millorn or one of the heroes' pets. Does anyone have a suggestion on how to modify the ability in a way that keeps the player involved?
Offhand, my inclination is to simply not use this attack at all, unless I can inflict it on Clan Millorn or one of the heroes' pets. Does anyone have a suggestion on how to modify the ability in a way that keeps the player involved?