Aus_Snow
First Post
With [more than] a nod to Upper_Krust's excellent Immortals Handbook: Ascension, I was wondering how much interest there might be among 3e DMs around here, in well, feat packages. That is, little (or occasionally not so little) bundles of feats that help to streamline the process of mid and high (and even low-mid) level character and monster statting. Usually, there would still be a feat slot or two (or three, or whatever) left over for something a bit different - and I'm not thinking of a mandatory system, but rather an optional one, for those times when it seems appropriate or just downright handy.
To borrow a term that predates both 4e and 3e, 'roles' might be a good approach. Just not necessarily in the way 4e (or, for instance, the Fiendish Codex I) presents them. So, Archer is a definite possibility. Thief, perhaps. Manipulator, Assassin and Brute (from FC I, actually)? Fireslinger? Dueller? Wrestler? Just off the top of my head. Anyway, you get the idea.
Just musing on it at the moment, but it seems like a reasonable idea. I mean, yes, it's true that there are DMs out there who can do this kind of stuff without even thinking about it. And that's awesome! But I get the impression that many can't, and frankly maybe don't want to (or can't) put oodles of time and effort into that particular area of DMing / game mastery.
So, if anyone wants to go ahead with this (otherwise I'll be quite OK to do so myself, if more slowly and less comprehensively), please post your ideas for roles, their packages, and of course the feats in them. This section of 'Realmshelps' might be useful for those without access to many of the non-core books. Or current access to the core books, for that matter.
Or hey, if it's (IYO) a terrible idea, tell me why! Not that I'll necessarily care one bit, but if something strikes you as fundamentally wrong about all this, speak your mind, please.
To borrow a term that predates both 4e and 3e, 'roles' might be a good approach. Just not necessarily in the way 4e (or, for instance, the Fiendish Codex I) presents them. So, Archer is a definite possibility. Thief, perhaps. Manipulator, Assassin and Brute (from FC I, actually)? Fireslinger? Dueller? Wrestler? Just off the top of my head. Anyway, you get the idea.
Just musing on it at the moment, but it seems like a reasonable idea. I mean, yes, it's true that there are DMs out there who can do this kind of stuff without even thinking about it. And that's awesome! But I get the impression that many can't, and frankly maybe don't want to (or can't) put oodles of time and effort into that particular area of DMing / game mastery.
So, if anyone wants to go ahead with this (otherwise I'll be quite OK to do so myself, if more slowly and less comprehensively), please post your ideas for roles, their packages, and of course the feats in them. This section of 'Realmshelps' might be useful for those without access to many of the non-core books. Or current access to the core books, for that matter.
Or hey, if it's (IYO) a terrible idea, tell me why! Not that I'll necessarily care one bit, but if something strikes you as fundamentally wrong about all this, speak your mind, please.