Gammadoodler
Hero
So over the course of some time I've played a few different monk PCs in different games, and I feel like I've gotten into the position where there just aren't any feats that really define a monk playstyle (and an awful lot they can't even use without significant sacrifices).
So when the new UA came out, I was really hoping to see something with 'monk' written all over it....and not so much.
There are a few that are pretty good, like 'mobile' or something. But it seems like monk lacks some of that build-defining feat support, stuff like polearm master, shield master, and great weapon master master feats that can radically change how you engage in combat with the character.
Wondering if y'all have some recommendations, or maybe some ideas for what would make a good monk feat, especially for combat.
So when the new UA came out, I was really hoping to see something with 'monk' written all over it....and not so much.
There are a few that are pretty good, like 'mobile' or something. But it seems like monk lacks some of that build-defining feat support, stuff like polearm master, shield master, and great weapon master master feats that can radically change how you engage in combat with the character.
Wondering if y'all have some recommendations, or maybe some ideas for what would make a good monk feat, especially for combat.