Doug McCrae
Legend
I can see how some aspects of 4e are geared more towards making money for WotC than the consumer's benefit. The importance of the battlegrid is the main one. The lack of some moderately popular monsters in the MM - frost giants and iron golems. Fewer classes than 3e, though this might be entirely down to limited space in the PHB.
Otoh the game contains all the most popular classes, races and monsters - fighter, wizard, rogue, cleric, elf, orc, goblin, dragon, drow. Personally I'd take death knights over frost giants any day. And even though I'm a fan of iron golems I don't see them as fundamental to D&D.
One major change - magic items in the PHB - actually benefits the customer more than WotC.
Imo, the game would only be incomplete if it lacked wizards or elves or dragons or something that was equally central to the D&D experience. Gnomes? Bards? Iron golems? All marginal. Do 2e, 3e and BECMI feel incomplete because they lack psionics in the core rules? No, because psionics, like druids and half-orcs, are marginal.
Otoh the game contains all the most popular classes, races and monsters - fighter, wizard, rogue, cleric, elf, orc, goblin, dragon, drow. Personally I'd take death knights over frost giants any day. And even though I'm a fan of iron golems I don't see them as fundamental to D&D.
One major change - magic items in the PHB - actually benefits the customer more than WotC.
Imo, the game would only be incomplete if it lacked wizards or elves or dragons or something that was equally central to the D&D experience. Gnomes? Bards? Iron golems? All marginal. Do 2e, 3e and BECMI feel incomplete because they lack psionics in the core rules? No, because psionics, like druids and half-orcs, are marginal.
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