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General Tabletop Discussion
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Feelings on Ranged Damage
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<blockquote data-quote="Kalshane" data-source="post: 7141129" data-attributes="member: 9505"><p>As others have said, D&D, particularly high level D&D, is not the system to use if you want dramatic, one-shot kills. (And if you want to try to do that, the assassin rogue is the class designed for it.)</p><p></p><p>I'm currently running a 6 person, 6th level party, consisting of a wolf barbarian, life cleric, vengeance paladin, hunter ranger, swashbuckler rogue and diviner wizard. The Ranger has Archery Style, Sharpshooter and Colossus Slayer and easily does the most consistent damage in the party. (The paladin when smiting or the rogue when critting on a sneak attack have higher spike damage, but on a round-by-round basis the ranger leads the party in damage.)</p><p></p><p>As far as Critical Role is concerned, you're comparing a Beast Master Ranger without the Sharpshooter feat with an assassin rogue with the ability to Haste himself as a free action once per day (and they tend to have one big fight in a given day rather than a series of smaller ones.) Of course the latter is going to deal out more damage.</p></blockquote><p></p>
[QUOTE="Kalshane, post: 7141129, member: 9505"] As others have said, D&D, particularly high level D&D, is not the system to use if you want dramatic, one-shot kills. (And if you want to try to do that, the assassin rogue is the class designed for it.) I'm currently running a 6 person, 6th level party, consisting of a wolf barbarian, life cleric, vengeance paladin, hunter ranger, swashbuckler rogue and diviner wizard. The Ranger has Archery Style, Sharpshooter and Colossus Slayer and easily does the most consistent damage in the party. (The paladin when smiting or the rogue when critting on a sneak attack have higher spike damage, but on a round-by-round basis the ranger leads the party in damage.) As far as Critical Role is concerned, you're comparing a Beast Master Ranger without the Sharpshooter feat with an assassin rogue with the ability to Haste himself as a free action once per day (and they tend to have one big fight in a given day rather than a series of smaller ones.) Of course the latter is going to deal out more damage. [/QUOTE]
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