Hoator
The Kingdom of Hoator is a land-locked nation that rests at the crossroads where several different religious, political, and cultural influences meet. In terms of dimensions, it is roughly 400 miles from west to east and 100 miles from north to south. The Kingdom is divided into along a number of lines into two legal jurisdictions, much like the continent on which it rests.
The North
The northern half of the country consists of large swaths of arable land fed by waters that descend from the Serpantcoil Mountains in the south as tributaries of the Suse river. That river constitutes the practical northern border of the Kingdom. Because of the large number of moist open fields that serve as farmlands, the greater part of Hoator's population resides in the north.
The northern Hoarts, like the people who populate the northern half of the Sommite empire, worship Telmor and his attendant dieties. Law here is governed by a system of feudal contracts made between strong noble families. These Houses hold sway over discreet pieces of land that vary in size of the smallest thorp to fiefs that have thousands of peasents in residence. Greater houses tend to hold minor houses as vasals, and the feudal pyrimad extends right up to the King, who rules from the King's City in the northwest. Protection for local subjects falls on the back of local nobility, and thus the landscape is dotted with castles and keeps.
The South
While northern lands are characterized by wide, flat fields, the south is largly rugged and mountanous. On the whole, the south rests at a higher elevation than the north. Two region is constituted of two features; the Serpentcoil Mountains and the Yellow Valley.
The Serpentcoil Mountains act as the southern border to northlands. Southern Hoart peasents farm small plots of land along the northern foothills of the mountain range while orcs, ogres, and a few dwarven clans inhabit the highlands. Between these two groups, a small string of mining settlements reside along the northern foothill; the miners are largely northern, the towns and mines the property of the crown. Duvik's Pass, one of the larger of these settlements, acts as the major point of travel through the mountains, connecting the Yellow Valley to Northern Hoator. Marikest, another of these communities, acts as the traditional seat of government for the Lord Commander of the South.
The Yellow Valley is blocked off from the rest of the Kingdom to the north by the Serpantcoil and to the South by the number of Mountain ranges that crisscross the Southern Empire. Though being limited in absolute size (about 2000 square miles), the Valley is highly fertile. The overwhelming majority of the population of the Southern province lives here. Unlike the feudal structure of the north, the nobles of the Valley, taking their cues of the great Houses of the Empire, rest their relations on manoralism. Several great houses own almost all the land in the Valley. The families adminster the land centrally, without a class of vassals doing so in their stead. They deal with each other mostly as equals. There is no sense of obligation to those who don't own land, and thus slavery is commonplace here.
The Borders
The Suse River acts as the northern border of Hoator, which is shared with the Newly formed elven kingdom of Fey'ri. The Northern Sommite Empire lies to the west and northwest; the wild, barberous horselands to the east; the Southern Empire to the South; and the mountanous, dwarven realm of Easthold to the southeast.