Act 1, part 2 – Fracas Leaves the Roof
Max leaps off the roof of the 57-story Crimson Tower and manages to secure and deploy his chute before falling too far. The four body-painted models that had jumped before him have already deployed their chutes and are drifting through the steel and glass canyons of downtown Central City. They do not notice Max’s pursuit and he chooses not to announce it. Rather, he just paces them quietly from behind.
Back on the edge of the roof, Stu looks for another chute but finds that Max got the last of them. He does, however, find a box full of extra knockout gas grenades. He pulls the pins on two and heaves them toward the ground, hoping to gas out the models’ landing site. As the two grenades fall, though, the secret agent realizes that the parachutists are trying to coast to a landing site several blocks away. One grenade crushes a newspaper vending machine; the other blasts through the hood of a parked cop car. The officer inside flinches just a little bit, enough to cause a glob of raspberry filling to ooze out the back and down his uniform. He wipes it up with a finger, licks it clean, and keeps on eating.
John leans over the railing not far from where Stu is lobbing grenades. With the parachutes deployed, he cannot determine which of the models is carrying the Siphu-belin. He takes aim and decides to just start shooting them one-by-one.
VIXEN
Wait! Don’t shoot! If they drop that artifact, it’ll be destroyed in the fall for sure.
John breaks his focus and overcomes his trained instincts, pulling his gun back. He still wants to pursue the robbers, just on principle, so he heads for the only other route to the ground – the pair of glass express elevators on the other side of the building.
Stu waits just long enough to see the models turn at the end of the block and float down a side street. He grabs the last three grenades and heads for that side of the roof.
A gunshot rings out from the roof, and it is clearly not from a caliber handgun that John would stoop to using. John, Stu, and Dong all turn toward the elevators and see another half dozen models accosting the pair of rent-a-guards on duty there. The guards are immediately subdued and one of the models begins to furiously hit the elevator call button.
Dong decides to ignore the one last model still standing near the buffet table and goes after the bigger group. Summoning forth the arcane fu lore of one of his former old masters, he leaps a full fifty feet through the air, flipping once, and lands atop the statue in the fountain near the elevators. Dong jumps the remaining ten feet to the ground and grabs a large potted plant and flings it at the button pushing model. Forty pounds of terra cotta and vegetation hit the startled goon full in the chest and carry him over the railing.
Just then, the elevator arrives and the remaining five models hop in. The door closes before Dong can reach it.
Stu again spots the parachutists and from this angle is able to identify which one carries the artifact and which one is piloted by the bar-fly. He lobs three grenades at the models not carrying the Siphu-belin and each hits square in the center of their respective chutes. All three chutes collapse under the force of the impacts and the models plummet to the street below. The guy carrying the artifact now becomes aware of the attention and of Max chasing him from behind.
Dong has already hopped up on top of the housing for the elevator the models are in and looks over the side. The elevator is about twenty feet down and dropping quickly. Throwing caution to the wind, he jumps over the side and lands on the roof of the glass box.
Meanwhile, John sprints across the roof, down a set of stairs to the lower roof, and starts to head for the elevators. Vixen is close behind him and the model that Dong abandoned is chasing her. John watches as Dong leaps off the roof after the recently departed models. Fortune smiles upon him, though, as the other elevator has just arrived. He runs for it but hesitates at the sound of Vixen yelling to him. In one smooth move, he turns and shoots the body-painted thug bearing down on her.
VIXEN (panting)
Thanks!
JOHN
Don’t mention it.
The two of them jump in the elevator. John spots the grenade hurling guy in tweed running toward them and he decides to hold the elevator for him. When the elevator finally starts to descend, John introduces himself by first name and Stu gives the killer his assumed identity. Both know that the other is more than he’s letting on, but let it drop in the heat of the moment. Vixen, remarkably, doesn’t seem too bothered by the body count her “date” has already tallied for the evening.
Max is grateful that only the artifact-toting model is remaining. He skillfully gains ground on his quarry while the model turns down yet another street and starts to descend more rapidly. About a block ahead is a non-descript tractor trailer idling along the curb. Max doesn’t think that the hatch on the roof of the trailer is standard, so he figures that the truck is the model’s destination and getaway. He starts to close more quickly on the robber.
Dong grabs onto the edge of his elevator’s roof and flips over the side, intent upon kicking through the glass and into the main compartment. Unfortunately, a bit of grease on the edge causes him to slip and go into freefall some five hundred feet above the pavement. His heart has time to skip just one beat before he grabs onto the bottom lip of the elevator with the tips of his fingers. While Dong tries to secure his grip, the models in the elevator kick out the glass over his head. Rather than worry about the falling shards of glass, the Fung King takes advantage of the opening. He swings forward and then kicks hard off the underside of the elevator, swings around, and back flips into the elevator – tackling one model in the process.
John shoots out the glass on the side of the elevator facing the one carrying the models. Fifty feet below, they watch as Dong flips into the compartment of the other elevator. John holds for a clean shot, but the only models he sees are the ones that are flung out into empty space. One by one, the body-painted models are ejected until by John’s count there should be none left. The Fung King leans out the side of his elevator, looks up at them, and flashes a big gold-capped toothy grin and thumbs up.
VIXEN
Hey, look over there!
The archaeologist points down the street. From their vantage in the elevator, they can see the two remaining parachutists coming in for a landing about a block and a half away.
Max makes no effort to conceal his intent. He simply out-maneuvers the laden-down model and pilots his parachute right over the model. At about forty feet up, he drops into the model’s canopy and collapses it. The model drops hard and gets caught up in a tree. The Siphu-belin drops the remaining twenty feet and goes skittering along the ground. Max winces as gems break off and go tinkling away down the sidewalk.
The passenger side door of the semi’s cab opens and a guy in a gray jumpsuit starts to climb out to see what the commotion is. He is also carrying a sub-machine gun. Max veers course just slightly and manages to kick the door closed on the startled mook. Max executes a perfect landing on the sidewalk and detaches his chute. The truck has already started pulling away, abandoning both the nude model stuck in the tree as well as the artifact that has skidded down the sidewalk. Curious on-lookers start to gather.
Max decides that securing the artifact is more important than dealing with the model (who is extracting himself from the tree). After all, a nude model without a ride in the middle of downtown Central City probably has more things to worry about than putting up another fight. And sure enough, the model sneaks off down an alley.
John, Stu, Dong, and Vixen all arrive moments later, pushing through the crowd.
VIXEN
Thank God, they didn’t get away with it.
MAX
Yeah, no problem. Actually made the evening halfway interesting. The thing they stole might be a little worse for wear, though. Had a bit of a bumpy landing.
The five of them crowd around the Siphu-belin and Vixen turns it over for inspection. They all come to the same realization together when they notice the bright white of foam shining through scratches in the thin gold paint.
STU
Foam, fake jewels, and modeling paint. How disappointing.
DONG
Well, that was quite a messy robbery for a fake.
JOHN
Did they know it was a fake? Is there even a real one or could this have just been a publicity stunt?
VIXEN
I know for a fact that the real Siphu-belin has been found. An old friend I went to grad school with works for Strong Insights, Strong’s private archaeology group. He told me that he was physically present at the dig when they found the item.
STU
This could have some disturbing implications, then.
VIXEN
I agree. I don’t think we should stick around here discussing it, though.
DONG
We could all go back to my place. I’ve got a nice house not too far from here.
JOHN
No, I don’t like that. You’re a known persona. Should someone come looking for us for our interference in tonight’s robbery, they could start there.
MAX
I’m from out of town. We could use my suite down at the Four Seasons. On top of that, I have a limo waiting for me.
Every looks at one another and agrees. Max calls his driver and has the limo brought to the corner. John leaves with Vixen to fetch his own car. Dong, careful to avoid the police who are just starting to arrive in front of the Crimson Tower, gets the attention of one of the valets.
DONG
Hey kid. Could you take my H2 back to my house for me?
KID
Uh, well…
DONG
Say ‘yes, I’d love to.’ Here’s fifty bucks.
KID
Uh, okay. Sure.
Dong, Stu, and Max, along with the fake Siphu-belin, pile into the back of Max’s limo and are whisked away. Max turns the television on.
MAX
Hey, driver! Does this thing get ESPN?