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[FFD20] Let's Mass our Forces, and Rebuild our Power
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<blockquote data-quote="Creamsteak" data-source="post: 1036174" data-attributes="member: 552"><p>Alright, assuming you don't want to backtrack and look over the last two versions of my work... the goal is first to write a book that allows someone to run a DnD style D20 game using Final Fantasy character classes. Just for fun. Then we 'might' consider trying to adopt an existing Final Fantasy world as our campaign setting (probably an earlier FF, but one that's well developed... or one entirely of our own concoction. I once even pondered how you would merge the first 6 final fantasy games into one world... but that's not my current concern...)</p><p>First off, those classes are not final. I'm trying to get things going by throwing out ideas to be speculated over...</p><p></p><p>The first thing that I'm focusing on is the mechanics. I'd like to establish that the Knight/Black Mage/White Mage/Thief seem to be basic classes. They would be your fighter/wizard/cleric/rogue of classic DnD. They should be versitile. The Dragoon, Paladin, Dark Knight, Red Mage, etc... would all be much more specific, like your Barbarian, Monk, Paladin, etc. However, information like the 'Dragoon' example you gave would have to be a little more campaign setting specific. If we adopt a 'default setting' then I'd be more concerned with what status the Dragoon or even Black Mage would have...</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1036174, member: 552"] [B][/b] Alright, assuming you don't want to backtrack and look over the last two versions of my work... the goal is first to write a book that allows someone to run a DnD style D20 game using Final Fantasy character classes. Just for fun. Then we 'might' consider trying to adopt an existing Final Fantasy world as our campaign setting (probably an earlier FF, but one that's well developed... or one entirely of our own concoction. I once even pondered how you would merge the first 6 final fantasy games into one world... but that's not my current concern...) First off, those classes are not final. I'm trying to get things going by throwing out ideas to be speculated over... The first thing that I'm focusing on is the mechanics. I'd like to establish that the Knight/Black Mage/White Mage/Thief seem to be basic classes. They would be your fighter/wizard/cleric/rogue of classic DnD. They should be versitile. The Dragoon, Paladin, Dark Knight, Red Mage, etc... would all be much more specific, like your Barbarian, Monk, Paladin, etc. However, information like the 'Dragoon' example you gave would have to be a little more campaign setting specific. If we adopt a 'default setting' then I'd be more concerned with what status the Dragoon or even Black Mage would have... [/QUOTE]
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[FFD20] Let's Mass our Forces, and Rebuild our Power
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