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[FFD20] Let's Mass our Forces, and Rebuild our Power
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<blockquote data-quote="Creamsteak" data-source="post: 1038149" data-attributes="member: 552"><p><span style="color: white">Let me try this...</span></p><p><span style="color: white"></span></p><p><span style="color: white">I'm going to arbitrate a single class that we will work on first. Let's just focus on that one point for a short while, then move on. Let's start with the basic six:</span></p><p><span style="color: white"></span></p><p><span style="color: white">Fighter (Fighter FF1, Knight FFT, Knight FF5)</span></p><p><span style="color: white">Thief (Thief FF1, Thief FFT, Thief FF5, Locke FF6)</span></p><p><span style="color: white">Black Belt (Black Belt FF1, Monk FFT, Yang FF4, Sabin FF6)</span></p><p><span style="color: white">Red Mage (Red Mage FF1, Red Mage FF5)</span></p><p><span style="color: white">White Mage (White Mage FF1, Polom FF4, Rosa FF4, Priest FFT, White Mage FF5)</span></p><p><span style="color: white">Black Mage (Black Mage FF1, Porom FF4, Wizard FFT, Black Mage FF5)</span></p><p><span style="color: white"></span></p><p><span style="color: white">We will leave their names as they are for right now. Don't consider anything outside of the scope of 'what made these characters what they are'. We will make a list of the abilities, traits, and skills that we percieved from these six classes.</span></p><p></p><p>Fighter: <strong>Weapon and Armor Proficiency:</strong> Proficient in all simple and martial weapons, all armor, and all shields. <strong>Skills:</strong> 2 + Int modifier, Climb, Craft, Intimidate, Jump, Ride... and a few others... <strong>Class Abilities:</strong> Bonus feats, broad selection including sunder feats, combat actions...</p><p></p><p>The way I'm seeing this class develop, it's about as close to the DnD fighter as it can be. It might make sense to just leave this class as it is from that form, but expand on the feats list with a number of FF specific feats...</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1038149, member: 552"] [color=white]Let me try this... I'm going to arbitrate a single class that we will work on first. Let's just focus on that one point for a short while, then move on. Let's start with the basic six: Fighter (Fighter FF1, Knight FFT, Knight FF5) Thief (Thief FF1, Thief FFT, Thief FF5, Locke FF6) Black Belt (Black Belt FF1, Monk FFT, Yang FF4, Sabin FF6) Red Mage (Red Mage FF1, Red Mage FF5) White Mage (White Mage FF1, Polom FF4, Rosa FF4, Priest FFT, White Mage FF5) Black Mage (Black Mage FF1, Porom FF4, Wizard FFT, Black Mage FF5) We will leave their names as they are for right now. Don't consider anything outside of the scope of 'what made these characters what they are'. We will make a list of the abilities, traits, and skills that we percieved from these six classes.[/color] Fighter: [b]Weapon and Armor Proficiency:[/b] Proficient in all simple and martial weapons, all armor, and all shields. [b]Skills:[/b] 2 + Int modifier, Climb, Craft, Intimidate, Jump, Ride... and a few others... [b]Class Abilities:[/b] Bonus feats, broad selection including sunder feats, combat actions... The way I'm seeing this class develop, it's about as close to the DnD fighter as it can be. It might make sense to just leave this class as it is from that form, but expand on the feats list with a number of FF specific feats... [/QUOTE]
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[FFD20] Let's Mass our Forces, and Rebuild our Power
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