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Fiends of Numer: All fiend thread
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<blockquote data-quote="G'baal" data-source="post: 476470" data-attributes="member: 7753"><p>Soul bane - A greatly feared and rare type of fiend from the depths of Numer.</p><p></p><p>Soul bane (Numer'ri)</p><p>Medium sized Outsider (chaotic, evil)</p><p>Hit dice: 1d8+1 (6 hp)</p><p>Initiative: +2 (+2 Dex)</p><p>Speed: 30ft., fly 50ft. (good)</p><p>AC: +22 (+2 Dex, +10 Natural)</p><p>Attacks: Scythe +3 melee; or 2 claws +2 melee</p><p>Damage: Scythe 2d4+2, claw 1d4+2</p><p>Face/Reach: 5ft. by 5ft./5ft.</p><p>Special attacks: Spell-like abilities, Fear aura, Soul steal</p><p>Special qualities: Damage reduction 15/+1, SR 5, Numer'ri qualities, Reformation, See in all darkness</p><p>Saves: Fort +3, Ref +4, Will +6</p><p>Abilities: Str 15, Dex 14, Con 13, Int 18, Wis 18, Cha 10</p><p>Skills: Hide +10, Move silently +10, Spot +10, Listen +18, Search +8, Jump +6, Spellcraft +8, Bluff +4, Concentration +5</p><p>Feats: Alertness</p><p></p><p>Climate/Terrain: Any land or underground</p><p>Organization: Solitary</p><p>Challenge rating: 3</p><p>Treasure: None</p><p>Alignment: Always Chaotic Evil</p><p>Adavancement: By character class</p><p></p><p>The Soul bane are a greatly fear fiend for their abilities. The Soul bane is named such as they search for those whom are near death and steals their souls to empower themselves. The Soul bane are lone wnaderers, often traveling by night and using their spell-like abilities to get at their dying prey. The Soul bane look like undead humanoids with ghost white skin pull taught over a skeletal body. Atop their heads is a crown of natural horns. They also have a pair of tattered wings to fly with.</p><p></p><p>COMBAT</p><p></p><p>The Soul bane hates combat, particularily in their beginning...once they have stolen a few souls they go looking for combat...and more souls. The Soul bane attempts to hide and move about like mere shadow if at all possible. If it has to fight, it attacks with its scythe, attempting to cleave the being towards near-death so that the soul is ripe for the plucking. It uses its powers such as deeper darkness to gain the upper hand and deathwatch to see where his opponents life is.</p><p></p><p>Pending...</p></blockquote><p></p>
[QUOTE="G'baal, post: 476470, member: 7753"] Soul bane - A greatly feared and rare type of fiend from the depths of Numer. Soul bane (Numer'ri) Medium sized Outsider (chaotic, evil) Hit dice: 1d8+1 (6 hp) Initiative: +2 (+2 Dex) Speed: 30ft., fly 50ft. (good) AC: +22 (+2 Dex, +10 Natural) Attacks: Scythe +3 melee; or 2 claws +2 melee Damage: Scythe 2d4+2, claw 1d4+2 Face/Reach: 5ft. by 5ft./5ft. Special attacks: Spell-like abilities, Fear aura, Soul steal Special qualities: Damage reduction 15/+1, SR 5, Numer'ri qualities, Reformation, See in all darkness Saves: Fort +3, Ref +4, Will +6 Abilities: Str 15, Dex 14, Con 13, Int 18, Wis 18, Cha 10 Skills: Hide +10, Move silently +10, Spot +10, Listen +18, Search +8, Jump +6, Spellcraft +8, Bluff +4, Concentration +5 Feats: Alertness Climate/Terrain: Any land or underground Organization: Solitary Challenge rating: 3 Treasure: None Alignment: Always Chaotic Evil Adavancement: By character class The Soul bane are a greatly fear fiend for their abilities. The Soul bane is named such as they search for those whom are near death and steals their souls to empower themselves. The Soul bane are lone wnaderers, often traveling by night and using their spell-like abilities to get at their dying prey. The Soul bane look like undead humanoids with ghost white skin pull taught over a skeletal body. Atop their heads is a crown of natural horns. They also have a pair of tattered wings to fly with. COMBAT The Soul bane hates combat, particularily in their beginning...once they have stolen a few souls they go looking for combat...and more souls. The Soul bane attempts to hide and move about like mere shadow if at all possible. If it has to fight, it attacks with its scythe, attempting to cleave the being towards near-death so that the soul is ripe for the plucking. It uses its powers such as deeper darkness to gain the upper hand and deathwatch to see where his opponents life is. Pending... [/QUOTE]
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