Because they're inherently magical creatures and, in some cases, the creature wouldn't even be able to move -- alive or undead -- without the flight.Voadam said:Anybody able to come up with a thematic flavor reason for skeletons to retain magical flying?
It seems an odd thing for them to be able to keep.
I did, he's fine with it. I'm actually not expecting this "skelerast" to last long. We're 10th level and it's only a matter of time before it gets wiped out by an area affect, an outright attack, or some party-pooper cleric (perhaps even a fellow party member; I don't know yet what the other players have for characters). If murphy's law has any influence, my wizard's gonna be flying around in Sharn or somewhere else really high, and some cleric is going to destroy the skelerast right out from under him, giving him only enough time to pull out a little sign saying "uh oh" (a la Wile E. Coyote) before plummeting to his doom.Voadam said:Worth asking your DM before hand so you don't potentially waste everyone's time during the game.
"Verily, as many ae philosoph and magister of lore has attested, a bodie's skeleton doth possess a tri-fold nature. Firstlie the skeleton is a structure on whych to build a bodie, similar unto a scaffold. Secondlie it provideth an armor around the inner organ and humor. Lastlie the skeleton is the structure keeps the bodie standing and allows movement and lively action; therefore it is the skeleton which is the true tool of the bodie's locomotion. In such a mannar an undead skeleton can retain its movement despite lacking flesh; a creature which is of a magical flying nature while alive will retain this ability if undead, as the bones hold the power of both locomotion and aerimotion."Voadam said:Anybody able to come up with a thematic flavor reason for skeletons to retain magical flying?
Whizbang Dustyboots said:Because they're inherently magical creatures and, in some cases, the creature wouldn't even be able to move -- alive or undead -- without the flight.
Voadam said:Any examples of creatures with skeletons that can fly but not otherwise move?
Voadam said:Any examples of creatures with skeletons that can fly but not otherwise move?
lukelightning said:"Verily, as many ae philosoph and magister of lore has attested, a bodie's skeleton doth possess a tri-fold nature. Firstlie the skeleton is a structure on whych to build a bodie, similar unto a scaffold. Secondlie it provideth an armor around the inner organ and humor. Lastlie the skeleton is the structure keeps the bodie standing and allows movement and lively action; therefore it is the skeleton which is the true tool of the bodie's locomotion. In such a mannar an undead skeleton can retain its movement despite lacking flesh; a creature which is of a magical flying nature while alive will retain this ability if undead, as the bones hold the power of both locomotion and aerimotion."
lukelightning said:You know the rast, right? That often-maligned, rarely-used, what-the-heck monster from the MM? I finally found a use for them.