Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Finally switching my campaign from 4th to 5th Edition.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 6790550" data-attributes="member: 6788736"><p>While wild animals avoid them, the curse makes them attractive to undead creatures. Along the way to the manor, the party is attacked by <strong>3</strong> <strong>ghouls</strong>.</p><p></p><p>Once at the manor, they find that it is long ruined. Come up with a map and let them poke around. The only thing not totally in ruins is the manors well.</p><p></p><p>[The Black knight was a local minor noble from long ago, who fell into the worship of dark gods. He foully murdered bis own brother - the lady in samites husband - and usurped his position and title, and stole [the weapon] claiming it for himself. He attempted to seduce the lady in samite and force her to marry him, but she refused... so he murdered her as well. With her dying breath she cursed him and [the weapon]. In a rare act of decency and out of his perverted sense of love for her, he buried her - along with the weapon - at the place where the PCs found her in the last chapter. During his time alive, he hid his practice of foul black magic in a secret laboratory that he concealed down the well. He was discovered and killed, his manor demolished and his name expunged from all records. His laboratory however, remained undiscovered...]</p><p></p><p>Let the PCs expore the well. If they miss it, let the [weapon] give a clue via a vision. Looking down the well they see iron rungs built in spaced at 1' intervals, and its an easy climb down (no check required). The rungs lead 30' to a grate that blocks off the well. A passage leads off into the darkness. Feel free to create a map of the lab in your own time.</p><p></p><p>The 13th rung is <strong>trapped</strong>. Anyone actively examining the rungs on the way down gets a DC 15 perception check to notice this rung has less wear on it than the others. Placing more than 20lbs weight on it triggers a trap releasing a thrusting blade from a cunningly concealed slot covered with fake mortar. (Information revealed by a DC 15 investigation check). Its easily avoided if spotted. If the trap is triggered it releases the blade between the 9th and 10th rung - about 3 feet above the trapped rung - (+8 to hit, dealing 3d10 piercing damage on a hit). A creature dropped to zero HP by this attack falls to the grille below and automatically fails its first death save.</p><p></p><p>More to follow...</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6790550, member: 6788736"] While wild animals avoid them, the curse makes them attractive to undead creatures. Along the way to the manor, the party is attacked by [B]3[/B] [B]ghouls[/B]. Once at the manor, they find that it is long ruined. Come up with a map and let them poke around. The only thing not totally in ruins is the manors well. [The Black knight was a local minor noble from long ago, who fell into the worship of dark gods. He foully murdered bis own brother - the lady in samites husband - and usurped his position and title, and stole [the weapon] claiming it for himself. He attempted to seduce the lady in samite and force her to marry him, but she refused... so he murdered her as well. With her dying breath she cursed him and [the weapon]. In a rare act of decency and out of his perverted sense of love for her, he buried her - along with the weapon - at the place where the PCs found her in the last chapter. During his time alive, he hid his practice of foul black magic in a secret laboratory that he concealed down the well. He was discovered and killed, his manor demolished and his name expunged from all records. His laboratory however, remained undiscovered...] Let the PCs expore the well. If they miss it, let the [weapon] give a clue via a vision. Looking down the well they see iron rungs built in spaced at 1' intervals, and its an easy climb down (no check required). The rungs lead 30' to a grate that blocks off the well. A passage leads off into the darkness. Feel free to create a map of the lab in your own time. The 13th rung is [B]trapped[/B]. Anyone actively examining the rungs on the way down gets a DC 15 perception check to notice this rung has less wear on it than the others. Placing more than 20lbs weight on it triggers a trap releasing a thrusting blade from a cunningly concealed slot covered with fake mortar. (Information revealed by a DC 15 investigation check). Its easily avoided if spotted. If the trap is triggered it releases the blade between the 9th and 10th rung - about 3 feet above the trapped rung - (+8 to hit, dealing 3d10 piercing damage on a hit). A creature dropped to zero HP by this attack falls to the grille below and automatically fails its first death save. More to follow... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Finally switching my campaign from 4th to 5th Edition.
Top