AngeltheTechrat
First Post
If we ever really get firearms back in the game, I wonder if we'll get the Final Fantasy style Gunblades like we got in that 3E dragon article.
I don't really see the issue in letting someone do that.
I like the rationale with the cantrip-powered mystech firearms, but I still hope I never see fighters carrying jacketed rounds in my D&D fantasy.
I don't really see the issue in letting someone do that.
Theoretically the +0 proficiency and targetting Reflex behaves exactly like a +2 or +3 proficiency weapon that targets AC. Both should hit around the same number of times.
Right, so it's a rather pointless property.You are therefore aren't really giving anyone a great benefit by letting them have firearms.
All of that misses one rather important point: accuracy.
The english longbowman wasn't shooting at targets 30 feet away. The english longbowman was shooting at targets that they couldn't see, because they weren't aiming, they were firing a volley. They weren't pointing out one specific target and hitting it in the neck, they were in groups of many other longbowmen, shooting at other large groups of footsoldiers, where accuracy doesn't really matter due to reasons of "One of these is bound to hit something."
Bearing that in mind, it's easy to see that the bow is indeed set up to be the end-all-be-all ranged weapon.
I'm not saying bows should suck, and that firearms should be the only ranged weapon used ever.