After nearly a decade of running OWoD, D&D and Pathfinder, I am about to find myself sitting on the "Player" side of the GM Screen. The GM has left any Paizo published materials as acceptable, so I have pretty much free reign to do whatever I want. He's stated that the campaign will be taking place within the Inner Sea area, but beyond that, nothing more is established.
The group stands so far as: Tetori Monk, Gunslinger, Inquisitor, Rogue, Barbarian. That leaves myself and one other player to decide on characters.
Our group has never really been much for dedicated healers (which is good because I don't really want to spend my first opportunity to play as a healer), so I'm not overly concerned with that. It's easy enough to just carry Cure Light Wounds wands/scrolls and burn them between combat. In addition, the Inquisitor can spot heal in combat if it really gets dicey. All things considered, I feel the party is pretty solid so far. The Barbarian and Tetori should be able to hold any big threats in check long enough for the Gunslinger, Rogue and Inquisitor to handle them.
I expect that it's going to be a drastic change playing a single character as opposed to being in control of just about anything I wanted as the GM. This decision is proving to be significantly more difficult than I had expected.
The group stands so far as: Tetori Monk, Gunslinger, Inquisitor, Rogue, Barbarian. That leaves myself and one other player to decide on characters.
Our group has never really been much for dedicated healers (which is good because I don't really want to spend my first opportunity to play as a healer), so I'm not overly concerned with that. It's easy enough to just carry Cure Light Wounds wands/scrolls and burn them between combat. In addition, the Inquisitor can spot heal in combat if it really gets dicey. All things considered, I feel the party is pretty solid so far. The Barbarian and Tetori should be able to hold any big threats in check long enough for the Gunslinger, Rogue and Inquisitor to handle them.
I expect that it's going to be a drastic change playing a single character as opposed to being in control of just about anything I wanted as the GM. This decision is proving to be significantly more difficult than I had expected.