Poltergeist
First Post
Arella
I think my first was Arella, a human bard in an excellent 3rd edition campaign. She was very young, but very bright and exceptionally beautiful. She tried to compensate for her insecurity by acting tough, leaving all the other players thinking that she was really, really bitchy when in fact she was terrified half the time. She tended to see her beauty as a curse, rather than a gift, and fully half the time would try to hide beneath a hooded cloak to avoid attracting unwanted attention. She played her cards close to her chest so few of her team mates really understood what was going on with her (only the DM really knew as I wrote a journal of the adventures as her personal journal), leaving them mostly thinking she was just cranky, irritable, and impulsive.
I had intended to have her go over the edge, spending a few sessions seeming perhaps a bit mad, and then finally settling into who she was and what she could do. Sadly, the campaign ended abruptly due to group dynamics so I never got to see her through to the end. Still, it was really the first character that I found myself role playing so intensely that my feelings about the other players were often overshadowed by Arella's feelings towards their characters while we were "at the table."
****sits back and remembers the campaign wistfully and wonders if he could ever convince the players and DM to find a way to resurrect it****
I think my first was Arella, a human bard in an excellent 3rd edition campaign. She was very young, but very bright and exceptionally beautiful. She tried to compensate for her insecurity by acting tough, leaving all the other players thinking that she was really, really bitchy when in fact she was terrified half the time. She tended to see her beauty as a curse, rather than a gift, and fully half the time would try to hide beneath a hooded cloak to avoid attracting unwanted attention. She played her cards close to her chest so few of her team mates really understood what was going on with her (only the DM really knew as I wrote a journal of the adventures as her personal journal), leaving them mostly thinking she was just cranky, irritable, and impulsive.
I had intended to have her go over the edge, spending a few sessions seeming perhaps a bit mad, and then finally settling into who she was and what she could do. Sadly, the campaign ended abruptly due to group dynamics so I never got to see her through to the end. Still, it was really the first character that I found myself role playing so intensely that my feelings about the other players were often overshadowed by Arella's feelings towards their characters while we were "at the table."
****sits back and remembers the campaign wistfully and wonders if he could ever convince the players and DM to find a way to resurrect it****