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<blockquote data-quote="stonegod" data-source="post: 2950177" data-attributes="member: 36973"><p>Knight Phantom is a cool PrC, and one I've had my eye on too.</p><p></p><p>Here is the analysis of the book, similar to what I did for Sharn.</p><p>Chapters 1-5 have a lot of fluff and a bit of crunch for each Nation.</p><p></p><p>1: Aundair</p><p>Affiliation: Royal Eyes of Aundair. Uses PHBII-like rules. Good for Aundair spies. Gives social skill benefits.</p><p></p><p>PrC: Knight Phantom. Arcane Knight who rides <em>phantom steeds</em>. Good for Fighter 1/Wizard 5's. 10 level PrC, looses 1 spell level. Can wear light armo, cast phantom steed often, gain movement like a phantom steed, cause fear, and have a phantom weapon. D8 HD.</p><p></p><p>Monster: Dragonhawk, 8 HD animal. Huge flyer with blindsense 60'.</p><p></p><p>2: Breland</p><p>PrC: Dark Lantern. Compliment of Citadel Elite PrC in Sharn. More combat and espionage focused. Fighter/Rogue combos. Sneak attack, nondetection, slippery mind, and hide in plane sight eventually. D8 HD.</p><p></p><p>Monsters: Magebred brown bear (Animal 6HD), Magebred Ghost Tiger (Animal 6HD). Discuss use as animal compansions (7th level or higher Druid)</p><p></p><p>3: Cyre</p><p>PrC: Cyran Avenger. 5 Levels, Ranger, Rogue w/ Track enterants. Smite like abilities against Cyran attackers, discern lies and speak with dead, enemy regions.</p><p></p><p>Monsters: Living Spells, Kraken construct</p><p></p><p>4: Karrnath</p><p>Affiliation: Order of Rekkenmark, PHBII-like military brotherhood affiliation. Influence in Karrnath.</p><p></p><p>PrC: Bone Knight. Leader of Undead armies. Fighter/Cleric or ex-Paladins. Rebuke undead, graduate undead immunities (critical hits, some DR, etc.), undead leadership-like abilities, death strike.</p><p></p><p>Monsters: Karrnathi Bulette, Madborn (template)</p><p></p><p>5: Thrane</p><p>Affiliation: Argentum, PHBII-like affiliation for magic item acquisition</p><p></p><p>PrC: Silver Pyromancer, Wizard/Cleric PrC. 5 levels, gain ability to mainulate fire spells (holy damage, smiting, persistent). Gain ability to learn paladin spell list</p><p></p><p>Spells: Flamebound Symbol (causes damage instead of turning), Flamebound Weapon (+1d6 sacred weapon damage), Whispering Flame (speak through linked candles)</p><p></p><p>Monsters: Silvereye Marauder (Improved iron defender), winwyrd (silver flame gargoyles)</p></blockquote><p></p>
[QUOTE="stonegod, post: 2950177, member: 36973"] Knight Phantom is a cool PrC, and one I've had my eye on too. Here is the analysis of the book, similar to what I did for Sharn. Chapters 1-5 have a lot of fluff and a bit of crunch for each Nation. 1: Aundair Affiliation: Royal Eyes of Aundair. Uses PHBII-like rules. Good for Aundair spies. Gives social skill benefits. PrC: Knight Phantom. Arcane Knight who rides [i]phantom steeds[/i]. Good for Fighter 1/Wizard 5's. 10 level PrC, looses 1 spell level. Can wear light armo, cast phantom steed often, gain movement like a phantom steed, cause fear, and have a phantom weapon. D8 HD. Monster: Dragonhawk, 8 HD animal. Huge flyer with blindsense 60'. 2: Breland PrC: Dark Lantern. Compliment of Citadel Elite PrC in Sharn. More combat and espionage focused. Fighter/Rogue combos. Sneak attack, nondetection, slippery mind, and hide in plane sight eventually. D8 HD. Monsters: Magebred brown bear (Animal 6HD), Magebred Ghost Tiger (Animal 6HD). Discuss use as animal compansions (7th level or higher Druid) 3: Cyre PrC: Cyran Avenger. 5 Levels, Ranger, Rogue w/ Track enterants. Smite like abilities against Cyran attackers, discern lies and speak with dead, enemy regions. Monsters: Living Spells, Kraken construct 4: Karrnath Affiliation: Order of Rekkenmark, PHBII-like military brotherhood affiliation. Influence in Karrnath. PrC: Bone Knight. Leader of Undead armies. Fighter/Cleric or ex-Paladins. Rebuke undead, graduate undead immunities (critical hits, some DR, etc.), undead leadership-like abilities, death strike. Monsters: Karrnathi Bulette, Madborn (template) 5: Thrane Affiliation: Argentum, PHBII-like affiliation for magic item acquisition PrC: Silver Pyromancer, Wizard/Cleric PrC. 5 levels, gain ability to mainulate fire spells (holy damage, smiting, persistent). Gain ability to learn paladin spell list Spells: Flamebound Symbol (causes damage instead of turning), Flamebound Weapon (+1d6 sacred weapon damage), Whispering Flame (speak through linked candles) Monsters: Silvereye Marauder (Improved iron defender), winwyrd (silver flame gargoyles) [/QUOTE]
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