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<blockquote data-quote="El Jefe" data-source="post: 3052460" data-attributes="member: 19990"><p>I wouldn't do that. Resurrection is of limited duration (minutes=rank). All you have to do is keep the NPC away from the healer for that many minutes, and voila! Perma-death. Admittedly, you can increase the time to resurrect, but like everything else, that soaks up points during creation. Maybe what you want is some sort of limit on how long a character can be dead before the PCs have the power to raise him, that seems doable and much less restrictive.That changes my impression of both the battle and of B&S. Of course, I wouldn't have known that just by reading through the thread.Ah, the eternal triangle: Offense, Defense, and Special Abilities...Pick any two! Your character can fly to the scene of the crime at hypersonic speed, level whole city blocks with his mega-ray, but will be cut down by a small child with a thrown rock.</p><p></p><p>Seriously, I think B&S's other powers (as listed in your post) are more of a hassle for GMing than the healing thing. Although consider, 72 points in healing is a <em>lot</em> of healing...I don't think anyone else in the game has more than about 20 points in healing.</p></blockquote><p></p>
[QUOTE="El Jefe, post: 3052460, member: 19990"] I wouldn't do that. Resurrection is of limited duration (minutes=rank). All you have to do is keep the NPC away from the healer for that many minutes, and voila! Perma-death. Admittedly, you can increase the time to resurrect, but like everything else, that soaks up points during creation. Maybe what you want is some sort of limit on how long a character can be dead before the PCs have the power to raise him, that seems doable and much less restrictive.That changes my impression of both the battle and of B&S. Of course, I wouldn't have known that just by reading through the thread.Ah, the eternal triangle: Offense, Defense, and Special Abilities...Pick any two! Your character can fly to the scene of the crime at hypersonic speed, level whole city blocks with his mega-ray, but will be cut down by a small child with a thrown rock. Seriously, I think B&S's other powers (as listed in your post) are more of a hassle for GMing than the healing thing. Although consider, 72 points in healing is a [I]lot[/I] of healing...I don't think anyone else in the game has more than about 20 points in healing. [/QUOTE]
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