Arcaneshield
Explorer
I've been reading the War of the Burning Sky, and think it is an excellent campaign, really excited to run it. However I have noticed that the monsters have higher hp and defenses, and lower damage output than they probably should. I am pretty sure this is because they where created before the 4e Monster Math update in MM3, and expounded upon in the essentials line.
Has anyone already worked on updating the monster math? Given that this campaign spans 30 levels, the higher you get I'd imagine the more problematic the math would get... as it did in 4e's early days. Long, drawn out fights with hit point sink monsters that don't deal out enough damage either.
Has anyone already worked on updating the monster math? Given that this campaign spans 30 levels, the higher you get I'd imagine the more problematic the math would get... as it did in 4e's early days. Long, drawn out fights with hit point sink monsters that don't deal out enough damage either.