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Flaming whip

Hypersmurf

Moderatarrrrh...
mvincent said:
I can provide an obligatory troll posting:

What happens if you are fighting a troll with a flaming sap?

Regeneration automatically heals non-lethal damage. Fire damage does not convert to non-lethal for a troll.

If you hit a troll with a flaming club, the lethal bludgeoning damage converts to non-lethal (which regenerates), and the lethal fire damage doesn't.

If you hit a troll with a flaming sap, the bludgeoning damage would convert to non-lethal, but it's already non-lethal (which regenerates), and the fire damage wouldn't, but it's already non-lethal (which regenerates).

-Hyp.
 

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Storyteller01

First Post
Brief, nonsnarky highjack:

Hype, do you play by this interpretation, or are just stating that this is RAW?

Just wanting to know if the ultimate rules lawyer plays this strictly. :)


Or: even if it's RAW, would you personally house rule it...
(Not conceeding that this is correct, but the other route is getting nowhere :) )
 
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Brother Shatterstone

Dark Moderator of PbP
Storyteller01 said:
Again, not being snary. Just wanting to know if the ultimate rules lawyer plays this strictly. :)

You should be fine. I asked the same question, basically, a few pages ago. Of course mine wasn't worried quite the way you did it. :)
 

Storyteller01

First Post
Brother Shatterstone said:
You should be fine. I asked the same question, basically, a few pages ago. Of course mine wasn't worried quite the way you did it. :)

The human is a wierd critter, and e-mail is not an effective means of expression. ;)

EDIT: But an adjustment was in order. Thanks!
 

Hypersmurf

Moderatarrrrh...
Storyteller01 said:
Hype, do you play by this interpretation, or are just stating that this is RAW?

I think the only whip being used in a game I'm currently involved with is a whip-dagger, which doesn't have the whip's limitations :)

-Hyp.
 

Storyteller01

First Post
Hypersmurf said:
I think the only whip being used in a game I'm currently involved with is a whip-dagger, which doesn't have the whip's limitations :)

-Hyp.

Missed the point. If there were a whip (flaming, icy, shocking, sticky, slobbering, whatever) would you play by your current interpretation, or would you house rule another application? :cool:

EDIT: Just to be clear; if you were DMing a game where a whip was involved...

No copping out by saying your only playing. :)
 
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Caliban

Rules Monkey
Hypersmurf said:
I think the only whip being used in a game I'm currently involved with is a whip-dagger, which doesn't have the whip's limitations :)

-Hyp.

But in a game you are running, would you really have a flaming sap do "non-lethal" fire damage?
 

Sil

First Post
Hypersmurf said:
Again, if the fire dealt 1d6 fire damage, it wouldn't be a problem. But the Flaming ability adds +1d6 fire damage to the damage dealt by the weapon. The whip doesn't deal zero damage; it deals no damage. The two are treated very differently in D&D.

A character who can cast 0 3rd level spells, with an ability score that grants 1 3rd level bonus spell, gets a total of one spell. 0 + 1 = 1.

A character who can't cast 3rd level spells, with an ability score that grants 1 3rd level bonus spell, gets no 3rd level spells. -- + 1 = --.

An 8th level ranger with the Mageslayer feat has a caster level of 0. With an orange ioun stone, which grants +1 caster level, he has a caster level of 1. An 8th level fighter has no caster level. An orange ioun stone does nothing for him.

A character who has his Dex permanently damaged to 0, then reads a Manual of Quickness of Action +3 (by telekinesis, perhaps ;) ) has a Dex of 3. 0 + 3 = 3. A Formian Queen who reads the same book gets no benefit. -- + 3 = --.

A whip deals no damage. No damage +1d6 fire damage is -- + 1d6.

-Hyp.
Can you find an example that uses weapon damage?
 



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