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<blockquote data-quote="Stalker0" data-source="post: 5900631" data-attributes="member: 5889"><p>However, the gain of a +1 to your core stat is often much greater than a +2 in a non-core stat.</p><p></p><p>Basically, the reason people often seem to "mandate" 18's in their primary stat is because there is no mechanical reason to do otherwise. Even though it costs them a lot of points, those extra +1 or +2s in the core stat are seen as useful enough to warrant it. Part of this is mechanics, part of this is that the team nature of Dnd was always favored specialization into your niche.</p><p></p><p>To fix that, you have a couple of options:</p><p></p><p>1) Make the noncore stats more attractive with mechanics.</p><p>2) Make noncore stats cheaper (or core stats more expensive), so that the opportunity cost favors getting noncore stats.</p><p></p><p>As an example, if for the cost of an 18 in strength I could instead buy 2 14's in noncore stats....I'm probably going with the 18. However, if for the cost of an 18 I can get 4 14's in noncore stats....that's a bit more enticing.</p><p></p><p>Ultimately correcting number 1 is the more elegant solution but it is much more difficult. Number 2 lets you focus right at the heart of the issue and adjust without involving a lot of game mechanics.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 5900631, member: 5889"] However, the gain of a +1 to your core stat is often much greater than a +2 in a non-core stat. Basically, the reason people often seem to "mandate" 18's in their primary stat is because there is no mechanical reason to do otherwise. Even though it costs them a lot of points, those extra +1 or +2s in the core stat are seen as useful enough to warrant it. Part of this is mechanics, part of this is that the team nature of Dnd was always favored specialization into your niche. To fix that, you have a couple of options: 1) Make the noncore stats more attractive with mechanics. 2) Make noncore stats cheaper (or core stats more expensive), so that the opportunity cost favors getting noncore stats. As an example, if for the cost of an 18 in strength I could instead buy 2 14's in noncore stats....I'm probably going with the 18. However, if for the cost of an 18 I can get 4 14's in noncore stats....that's a bit more enticing. Ultimately correcting number 1 is the more elegant solution but it is much more difficult. Number 2 lets you focus right at the heart of the issue and adjust without involving a lot of game mechanics. [/QUOTE]
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