eriktheguy
First Post
Another thing to keep in mind is that this is a "utility" power... which means its not necessarily meant for combat alone.
So... room full of floor traps? Great! How about we hover and fly over the the room to deactivate everything.
Pool of blood with the much need relic on a pedestal in the middle (nod to Thunderspire)? No prob... how abouts I fly/hover over there, get it and return.
In general, a trap/puzzle that can be defeated by flight, teleportation or good jumps is not a challenge for a paragon tier party.
A trap/puzzle that becomes slightly easier to pass given these circumstances is great, because it makes the party feel awesome for being awesome.