Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Forge of Fury 5e (Roll20) campaign recaps
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 8015453" data-attributes="member: 97077"><p>Good stuff! I'm running this for two groups, set in the Mror Holds in Eberron. I've added some city options at Korunda Gate and augmented the exploration stuff, plus put a 30-day time constraint to get the adventure done.</p><p></p><p>The first group opted to make their PCs be part of an adventuring guild founded by their characters from a previous campaign. True to form, they assaulted the Mountain Door head on, gave as good as they got, then retreated. Then their next master plan was to <em>do the exact same thing again</em>. They succeeded at breaching the Mountain Door and killed a ton of orcs and Old Yarrack. They destroyed the bridge, then took a long rest. Later they found the secret door into the orc barracks and used that to infiltrate, taking out Ulfe and the dire wolves plus a handful of remaining orcs. Now they've descended into the Glitterhame.</p><p></p><p>The second group decided to be journalists for the Korranberg Chronicle. They were a little more cautious so they explored the area of the Stone Tooth before going in, finding the siege tunnel. So their first contact with enemies was the troglodytes and then the duergar. (It's like they beelined it to the Foundry.) They had to flee from the duergar though. Later they went into the natural chimney and started fighting orcs. This ultimately led to their capture as the orcs started swarming. They later mounted an escape back through the natural chimney, but one PC got left behind along with an NPC captive. (I changed the captive commoners to Sister Lourda Mercy of the Silver Flame). So the party was split, didn't have their stuff except for their clothes, a shiv made out of a rib bone, and one item each that they could keister to keep it away from the orcs. Ultimately they decided to lure some orcs out of the dungeon, double back, take out some remaining orcs, rescue their friend, then escaped in a harrowing scene. Now they are contemplating heading back to Korunda Gate to resupply and return.</p></blockquote><p></p>
[QUOTE="iserith, post: 8015453, member: 97077"] Good stuff! I'm running this for two groups, set in the Mror Holds in Eberron. I've added some city options at Korunda Gate and augmented the exploration stuff, plus put a 30-day time constraint to get the adventure done. The first group opted to make their PCs be part of an adventuring guild founded by their characters from a previous campaign. True to form, they assaulted the Mountain Door head on, gave as good as they got, then retreated. Then their next master plan was to [I]do the exact same thing again[/I]. They succeeded at breaching the Mountain Door and killed a ton of orcs and Old Yarrack. They destroyed the bridge, then took a long rest. Later they found the secret door into the orc barracks and used that to infiltrate, taking out Ulfe and the dire wolves plus a handful of remaining orcs. Now they've descended into the Glitterhame. The second group decided to be journalists for the Korranberg Chronicle. They were a little more cautious so they explored the area of the Stone Tooth before going in, finding the siege tunnel. So their first contact with enemies was the troglodytes and then the duergar. (It's like they beelined it to the Foundry.) They had to flee from the duergar though. Later they went into the natural chimney and started fighting orcs. This ultimately led to their capture as the orcs started swarming. They later mounted an escape back through the natural chimney, but one PC got left behind along with an NPC captive. (I changed the captive commoners to Sister Lourda Mercy of the Silver Flame). So the party was split, didn't have their stuff except for their clothes, a shiv made out of a rib bone, and one item each that they could keister to keep it away from the orcs. Ultimately they decided to lure some orcs out of the dungeon, double back, take out some remaining orcs, rescue their friend, then escaped in a harrowing scene. Now they are contemplating heading back to Korunda Gate to resupply and return. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Forge of Fury 5e (Roll20) campaign recaps
Top