Clever, I kinda like the nuance it creates.My in-my-games headcanon was that the Wall wasn't a permanent doom, more like a cosmic recycling plant from which souls would eventually break free and reincarnate.
I was in the Early Access.the full release of BG3 the actually AAA Forgotten Realms game and possible the greatest FR game ever made.
Yup. It's okay-ish, but it doesn't have the plot, characterisation or FR feel of BG1 and 2, nor the faithful rules interpretation of Solasta.I was in the Early Access.
I find this claim highly doubtful in being realized.
I was in the Early Access.
I find this claim highly doubtful in being realized.
I don't care if it's hundreds of people and a AAA budget. By the time I uninstalled it it's gameplay was clearly based not on 5e, but on Larians own IP.LMFAO, BG3 is very fun, cool, and beautiful with hundreds of people working on it, it's AAA enough for me. Dark Alliance on the other hand, billed itself as AAA, but I doubt it comes even close to Larian studios investment into BG3.
I don't care if it's hundreds of people and a AAA budget. By the time I uninstalled it it's gameplay was clearly based not on 5e, but on Larians own IP.
Larian also was demonstrating some of the worst communication and response to feedback I've seen.
Sure it may look nice.
Yes, I looked into the scripts, I could fix a great deal of the issues myself.You over state it, something were pulled over from Divinity series, but having played it was clearly 5e rules with tweaks that are easily reversible by a mod. The game has some insane mods ready like various playable monsters, even playable Mindflayers.
If there are too many barrels for you and surfaces, not long after official launch there should be some mods to it to bring it in line with 5e or even Tasha's.