Forked from: Is a more OD&D feel game the natural evolutionary endpoint? Is OD&D actually AD&D?
How or what game rules can make you draw a distinctive line among the two? Or to put it differently where does the distinctive line stands?
Is this happening because of the XP level system of the PCs?
If the game was build around the world's moving powers and gave PCs the options to deal with this (so the game rules and balance build on a ground like this) rather than the other way around would we have to face the same problematics as the one I forked here?
joethelawyer said:, no heroic quests for the greater good, and no save the world crap. Just a bunch of bards in a band who want to kick ass, get rich, and get laid, not necessarily in that order.
How or what game rules can make you draw a distinctive line among the two? Or to put it differently where does the distinctive line stands?
Is this happening because of the XP level system of the PCs?
If the game was build around the world's moving powers and gave PCs the options to deal with this (so the game rules and balance build on a ground like this) rather than the other way around would we have to face the same problematics as the one I forked here?