Gentlegamer
Adventurer
Demihumans (elves, dwarves, halflings, gnomes, half-orcs, etc.) are also monsters.Designed for PCs who want to play a monster (esp the iconic ones in D&D)
Demihumans (elves, dwarves, halflings, gnomes, half-orcs, etc.) are also monsters.Designed for PCs who want to play a monster (esp the iconic ones in D&D)
Demihumans (elves, dwarves, halflings, gnomes, half-orcs, etc.) are also monsters.
So are humans, according to 3 out of 4 monster manuals.
Some are more monstrous than others.
There were not "whole shelves of supplemental material" published for Metamorphosis Alpha (32 pp.)! The amount published for almost any game (even older D&D and Traveller) is pretty small next to the deluge from 2nd. ed. AD&D on. Moreover, the bulk (apart from magazine articles) was scenarios used to varying degrees (including not at all) -- not rules expansions. At least in my experience, most folks spent more on new games (usually with different subject matter) than on complicating those already in their collections.
1: Sure, but I've recruited gamers from bulletin board postits, internet forums, usenet, sat in on games at a flgs, and answered ads for the same, and inevitably, better than 90% has been people aged 35 plus. By all means, go after the younger guys, but don't abandon those who've payed your bills for 35 years.
This is untrue. (...) Actually, if you must know, H1 has a complete copy of basic D&D rules, characters to play with those rules, and gives you everything you need to play up to 3rd level, and a complete adventure to get you there.In 1991, TSR stopped producing an all-in-one introductory version of the game and replaced that product with a pay-to-preview boxed set. When the Rules Cyclopedia went out of a print a few years later, the only true ruleset for D&D became (for the first time ever) a set of three rulebooks clocking in at 700-900 pages and costing in the ballpark of $100.
...do a serious and methodical poll to determine how many current players have (or soon plan to have) children, how many they have, and whether they intend to involve said children in the game...
Computer Games = simulation
Tabletop RPGs = imagination
From one perspective they are close kin; from another they are opposites, even antithetical.
It's nothing of the sort. It's a D&D adventure that doesn't require a PHB, DMG, or MM to play. That doesn't make it a Starter or Basic set, but it does make it a bargain.I own H1. It's a pay-to-preview product: It contains no character creation rules, no resources for creating additional adventures, and tells you on paragraph 2 of page 1 to go buy the full game if you want to play more than a single adventure.