MrGrenadine
Explorer
I'm going to make two assumptions:
(1) Most WotC employees who work on D&D play D&D in a regular game that meets at least bi-weekly.
(2) Most WotC employees who work on D&D and play D&D in a regular game that meets at least bi-weekly have NO interest in using Fortune Cards in their games.
So, if (1) and (2) are true, then I have to wonder--why make Fortune Cards at all? Who is the customer they're trying to reach? Judging by the response we've seen so far--one that doesn't really exist, since it feels like even the people who are defending the decision to sell the cards are saying they have no interest in them. But maybe thats a mis-perception on my part.
And, of course, I'm open to the possibility that the folks at WotC who work on and play D&D think Fortune Cards are a terrific idea, and can't wait to use them in their home games. I'd love to know if thats true...
(1) Most WotC employees who work on D&D play D&D in a regular game that meets at least bi-weekly.
(2) Most WotC employees who work on D&D and play D&D in a regular game that meets at least bi-weekly have NO interest in using Fortune Cards in their games.
So, if (1) and (2) are true, then I have to wonder--why make Fortune Cards at all? Who is the customer they're trying to reach? Judging by the response we've seen so far--one that doesn't really exist, since it feels like even the people who are defending the decision to sell the cards are saying they have no interest in them. But maybe thats a mis-perception on my part.
And, of course, I'm open to the possibility that the folks at WotC who work on and play D&D think Fortune Cards are a terrific idea, and can't wait to use them in their home games. I'd love to know if thats true...